210°

KillZone 2: High Quality E3 Off-Screen Gameplay

Here is a better quality video of some single player from the highly anticipated KillZone 2.

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gamersyde.com
Fishy Fingers6435d ago (Edited 6435d ago )

Well... the video says it all I think. More please.

jwatt6435d ago

I'm going to whoop @ss in this game!

Fishy Fingers6435d ago

Yeah, well I'll have the Platinum trophy before you :P

AlienGorilla6435d ago

I pretty much agree with what you said, i'm just not as angry as you.

I do think that Fear for the PC had AI that stood above the rest. Other than that i can't remember a game that differentiated itself with AI.

Unless the AI is horrendously stupid and does some retarded sh!t, it's pretty much in the same boat as every other game.

Any argument for/against AI in a game can not be made until the finished product is played and until the different difficulty levels are seen.

EDIT: Sorry, wrong Reply.

Dark General6435d ago

A.I please boost the A.I, i like to be challenged. If the A.I is anywhere near the same callibur as the original Resistance than it should freaking intense.

DaTruth6435d ago (Edited 6435d ago )

Lets stop this already. The game is probably on easy. I'll just say one thing: Uncharted on Crushing vs Uncharted on easy. Nuff said.

Dark General6435d ago

Sorry i never played Uncharted on easy. But there is a BIG jump between even hard and crushing. The A.I on hard is good and on crushing those mofo's are sharpshooters. But fair enough, you're right. I should wait to see how it unfolds besides there's still another 6 months to go.

+ Show (3) more repliesLast reply 6435d ago
Chad Warden6435d ago (Edited 6435d ago )

Best lighting in a video game. I really can't believe that even the multiplayer footage looks this good. Guerilla have created the most advanced lighting engine I've ever seen for a game.

Jandre026435d ago

Seriously, is one big cut-scene. Amazing in every way. This game destroys Gears 2 graphically. Its only competition is Crysis.

And no one make a dumb comment on the AI. Once again, almost a year off.

Overr8ed6435d ago

The AI stupid!!! =)... they can fix it but i hope the game is a but more harder than what this video shows.

Fishy Fingers6435d ago

To easy, crank up the difficulty. The video will be set to normal at most, demo's work better when the player isn't dying every 2 seconds.

Genki6435d ago

but it's not ok to say anything negative about it, eh? Sure, that makes PERFECT sense.

This is game development, not baking a cake. Things could still get WORSE as well as get better. Compromises are made at times, so don't sit here and try to tell me to take additional time for granted.

INehalemEXI6435d ago (Edited 6435d ago )

I would not judge AI until I personally played a demo. Anything else is just speculation. Even then a demo does not reflect the final product 100% If its still a work in progress.

The Wood6435d ago

but A.I can change with settings. Who knows what level the final A.I will be at or what it was set on in the video

Genki6435d ago

my point is that it's foolish and hypocritical for people to be allowed to speak about the good of an unfinished game, yet not the negative.

People act as if additional time automatically means better everything. Such is not always the case. I'm sure you yourself have seen it before where a game looks worse upon release than it did in prior previews. Haze is one game that comes to mind, Army of Two is another, and there are scores of other examples.

Development means compromises. We, nor the developers for that matter, have no idea what sort of hurdles and bumps in the road may be met from now until release. Corners may have to be cut, features may have to be cut out, and certain assets may get scaled back.

This isn't what I think will happen to Killzone, mind you, I'm just sick and tired of this "it WILL be perfect when it's released" mentality, because we've all seen far too any games that were noticeably downgraded upon release.

For that reason, positive and negative comments are all warranted and relevant. No game, no matter how far away from release, should be excluded from criticism.

HateFanboys6435d ago (Edited 6435d ago )

When all the 360 fanboys can complain about is AI. All AI on games are stupid! all of them! Now go look at the AI in RE5 and tell me that, that AI is smart and the Capcom guy cant shut up about how smart that AI is, yet look at it, and tell me it aint stupid. All AI is dumb, and if you dont think so, then you're just dumb. Halo 3's AI is stupid.

Genki6435d ago (Edited 6435d ago )

but I only own a PS3 buddy, and if you wanna play a game with intelligent and responsive A.I., then go play F.E.A.R. on the PC. Released over two years ago and there isn't a console or PC FPS released to date that can hold a candle to their A.I.

Jandre026435d ago

They hired someone to deal with the AI already. He is currently working on it. HOwever, the comment about more time making a game worse? Huh?
The game is 1. Already running on the PS3. 2. Running at a smooth framerate with no tears or anything. 3. What makes you think after 3 years they will all of a sudden STOP make progress on the game and make it worse? Lol

Short of hiring a chimp, getting him drunk, spinning him around in an office chair for half an hour, then unleashing him on to the single development PC WITHOUT backing up their data, I seriously doubt they will go from the best looking game in history to sh!t poor in this remaining year.

Games a year off look much, much worse. This game is the best looking already, and they have all year to perfect all the little details (AI being one of them)

Ju6435d ago

The worst (A)I was behind the controller, in fact. That guy shot the stairs 100x. How can someone measure the quality of AI by watching a video? AI is always used in the context of gameplay. They can flank you left and right and kill you in 100 different ways before you would even pull the trigger on the controller - but I guess that won't be a lot of fun, then. I would also guess, they use a normal or easy setting @ shows to make the demo more accessible, no ?

None the less, that sequence shown was intense. Can't say I have seen that in this quality and that amount of detail before, without hick ups as well. I like how the Helgast touches his eyes after he got shot in the head.

The Wood6435d ago (Edited 6435d ago )

you can voice things about the game should you not like it but the 'delivery' of some peoples comments on any game can lead others to think that some comments are made just to downplay or talk crap about something. A.I is not something we can really comment on unless we know what its set on. If somebody states that they don't like the art style or whatever then that's a matter of opinion and fair. We have the right to question peoples comments as much as they have the right to make them. That doesn't in any way mean we feel the game is faultless and nobody has mentioned 'perfect a.i' neither just expressed excitement and an eagerness for this games release. I've not ever played a faultless game in my whole life and i'm sure nobody on this thread has or think they will either.

I will try that fear game though as that comment about not holding a candle has got me intrigued and are you saying that because you beat it or because you didn't;).

Genki6435d ago

I'll tell you straight up, the story is utterly disposable and the weapons are your standard sci-fi psuedo realistic fare, but battlign the A.I. is such a redeeming quality.

I found myself pushing through the game to reach the next firefight, not necessarily to advance the story. I thought it was worth it though, because like I said, no game has A.I. as intelligent and mobile as F.E.A.R.'s is.

They call for back-up, knock over desks, tables, lockers, and other objects to create their own cover, crash/dive through windows, flank you, lay down suppressive fire, flush you out with grenades, retreat when necessary, look for other avenues of approach, and teamwork is paramount in their attack. Beyond all of that. they are extremely agile, dodging, running, and diving around when they see fit. Fighting the A.I. is pretty exhilarating, so I'd say give it a shot. Stay away from the console versions though, from what I understand, they're GIMPED.

You can probably find it on PC for $20 these days.

A.I. like that is what I'd like to see in Killzone.

Killzone already has presentation, KILLER animations, beautiful graphics, great weapons, cool enemies, and pretty much anything else I could ask for in an FPS. Now I want intelligent, mobile foes.

DaTruth6435d ago (Edited 6435d ago )

Uncharted A.I. crushes all! I say that without having played F.E.A.R because Uncharted A.I. crushes all!!!

Edit: After reading your last comment I have to admit, that does sound pretty good.

Genki6435d ago

and I'll tell you right now, Uncharted's A.I., while very good, still doesn't touch F.E.A.R.

You really would have to play it to understand, I can't say enough good things about that games A.I.

As a game itself, it's fairly average, but the advanced A.I. is truly what makes it stand out. Do yourself a favor and give it a try.

The Wood6435d ago

ill try me some pc f.e.a.r

Ju6435d ago (Edited 6435d ago )

AI yes and no. Yes, I'd like to see flanking, taking cover, etc. But eventually its always a "learn-their-moves" scenario. As soon as you get that, you'll bet them. If KZ2 is a frag fest, fine with me.

The intensity in the video just leaves the impression, there's not enough time to think a lot, though. (well, maybe enough to take the time to aim instead of firing into stairs, hehe).

If you've played it, did you ask if you can increase the difficulty in the demo ?

BTW: I'd played a bit of FEAR (PS3, though), but didn't really notice anything special back then (wasn't my cup of tea).

HateFanboys6430d ago

I agree with you, FEAR on the PC does have the best AI, especially for its time, and no fanboys, the 360 and PS3 versions of FEAR aint as smart, and definitely not impressive for its time. And i also agree that Uncharted has some pretty good AI (not geniuses) but fairly smart none-the-less. And FEAR also had some of the best physics (although that has been surpassed now by the home consoles) and particles for its time.

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decapitator6435d ago

They are showing too much of the freaking game. They should just go black on it and start showing more info later this year or earlier next year when the game is about to launch.

fenderputty6435d ago

though. We're just getting to see the improvements they've made. Honestly, I'm so pleased with GG. Most devs don't even let you see gameplay.

Meus Renaissance6435d ago

This totally makes up for the delays. Justified.

Rourker6435d ago

well Meus Renaissance has a point they did say it was coming out in 08, although February 09 is still fiscal 08 for the Playstation. So they could spin it that way. but I think the main reason it fell to 09 is because of Resistance 2.

Genki6435d ago

They always said they were targeting an '08 release...big difference.

fenderputty6435d ago

Weren't you sort of "meh" about this title before E3?

These video's are rather convincing though.

Ju6435d ago

I think the release is strategic. I agree with the Resistance 2 statement. Both games will set new standards.

- I am still no sure how I would rate R2 compared to KZ2. The GS interview showed that the scene from San Francisco is actually in game. Nathen walked back and forth a couple of times, zooming into these huge ships. I still believe the lightning in KZ2 is better, but the the "view" in R2 is "huger".

I like both games. Pushing KZ2 to 2009 will keep the flame burning.

The Wood6435d ago (Edited 6435d ago )

it sees Sony didn't want any cannibalism going on with the release of Resistance 2 and all that

edit Ju just said it

DaTruth6435d ago

Would have bought both day one, on the same day. Would have played R2 first, because I played the first one and need to see the rest of the story.

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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman492d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX492d ago (Edited 492d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne492d ago (Edited 492d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro492d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken492d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown492d ago

They should finish Horizon story first

darthv72492d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken492d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya492d ago

Yeah, a remake would be pretty awesome

anast492d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood492d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX721d ago (Edited 721d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro721d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72721d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_721d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga721d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos721d ago (Edited 721d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23721d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000721d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin721d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole721d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix721d ago

A Resistance reboot will be awesome

Michiel1989721d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor721d ago (Edited 721d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

721d ago
Michiel1989721d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1025d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1025d ago

Can’t wait for their next franchise

SullysCigar1025d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1025d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491025d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381025d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1025d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1025d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381025d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1025d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761025d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM1025d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301025d ago (Edited 1025d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1025d ago

thank you fps lover, I'm with you

talocaca1025d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1025d ago (Edited 1025d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1025d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1025d ago

There were rumours that they were working on a Socom reboot.

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