
Today Nintendo handed IGN Mystery Case Files for the Nintendo DS and dared them to solve its many mysteries. IGN aren't detectives, but they have looked at a lot of 'Where's Waldo?' books, so they were fully prepared to tackle the case. Mystery Case Files is an established casual franchise on the PC, and it appears to be making the transition to the DS nicely.

"From puzzle games to their famous hidden object games, Big Fish Games has a very wide audience. Although their titles usually have universal appeal, I am personally not a fan of their past hidden object titles. The Malgrave Incident, however, made a few key changes that were very integral in my enjoyment of the game. Intrigued, I spoke to Shawn Seavers of Big Fish Games, as well as Masa Miyazaki and Azusa Tajima of Nintendo, asking for more information about the game's development and the partnership." -- Wiiloveit.com

BG: "Mystery Case Files.. Million Heir for the Nintendo DS is basically a puzzle orientated title where you examine rooms with the aid of your magifying glass and torch. Think of it as hide and seek or spot the difference with a twist. You make your way thought the story and locations by examing these rooms and uncovering whichever clues are relevant to that investigation - this element changes slightly with each play. Each room is broken down in to find x number of objects from the scene to unlock the next room or area. This will all seem very familair to you if you happened upon Interpol on XBLA last year."

Nintendolife writes: "If there's one thing that the Nintendo DS has excelled at, it's that it managed to expand the remit of the video gaming industry. Prior to the release of the Nintendo DS, Nintendo wasn't doing too well in Japan. With great software failing to sell well, Nintendo had to try to find a solution to their problems. The answer was innovative technology in the form of the Nintendo DS and Wii. However, great hardware needs great software to accompany it, so Nintendo introduced a brand new line of titles that were part of the 'Touch! Generations' series, a line that polluted the video game industry with casual games."