Square-Enix's Infinite Undiscovery kicks off a quartet of games coming from the famed RPG developer. Coming in September, Infinite Undiscovery mixes modern touches, such as real-time combat, with some classic elements. One of these classic elements is locking out content to gamers who play on lower difficulties. Play on easy and you will be warned that some content will not be a part of your experience. Choose normal and you will see "most" content. That means there are some bonuses for playing Infinite Discovery on hard, a concept that was quite the norm back in the '80s.

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.