All Channels
Popular
20°

IGN: E3 '08: Wii Music Hands-On

Miyamoto had a chance to show the game off on stage today, in what ended up being one of the largest segments of the show. While the new Wii Sports Resort was extremely impressive despite its obvious simplicity – seriously, once you play sword fighting, you'll be hooked – Wii Music just didn't seem right on stage, and IGN found out first hand just how odd the title was on the showroom floor a short hour later.

Ballistic Jay6524d ago

man, when i saw that demonstration of the game i thought it looked really really gimmicky.

Azailexx6524d ago

i thought it would be neat.. i mean i love next gen systems, but the wii makes casual games, so to me its no big deal.

90°

GameEnthus Podcast ep321: Unfrosted Awareness or Appreciation Mentality

This week Drew(@Nintendrew_) from Youtube and Ben(@BCTerps) join Tiny (@Tiny415) and Aaron (@Ind1fference) talk about: Nintendrew, Source Film Maker, Too Many Games, Walker Stalker Con, Mindfare, RetroCon, Andre the Giant, GPD Win, Radar Scope, Virtual Boy, Donkey Kong, Punch-Out!, Force Friday, League of Heels, Wrestlemania 2000, The Defenders, Iron Fist, Earthworm Jim 3D, WireWay, MC Groovz dance craze, Splatoon 2, Sonic Mania, Bio Force Ape, Diddy Kong Pilot, The Shadow, Sound Factory, Sim Tunes, Wii Music, Electroplankton, Gauntlet DS, Destiny 2, Pop Tarts, Uncharted Lost Legacy, Breath of the Wild Hard Mode, X-Com 2: War of the Chosen, Mario + Rabbids, Piczle Line DX, Boost Beast, Necrosphere Deluxe, Skeleton Boomerang, MagiCat, Songbringer, Stereo Aereo, The Lost Bear, Time Recoil, Planet of the Eyes, Resident Evil 4, All-Star Fruit Racing, Life is Strange Before the Storm, XBLIG, Creator Club, Brave, Mr. Shifty, Hotline Miami, Wrecking Crew and more.

Read Full Story >>
gameenthus.com
friv2kizi23179d ago

Nice Article, It is very useful for my project thanks.

30°

The Unexpected Legacy of Wii Music

NLife:
As tradition mandates every year, I sat watching the Nintendo's 2008 E3 presentation with high hopes of a new F-Zero being finally announced. As the presentation moved along, Cammie Dunnaway kept pushing products that were clearly not targeted at me and my generation of core gamers, bought up in the mean streets of 8- and 16-Bits. No harm there, since Nintendo's and the late great Satoru Iwata's new vision of "games for everyone" meant that there was a whole new audience to whom Nintendo had to push product presentations. I understood that, and was feeling positive because surely there had to be some sort of killer app being shown at the end of the presentation, right?

Read Full Story >>
nintendolife.com
70°

Game Soundtrack Stereotypes & Patterns...Sounds Familiar?

I couldn’t help but be surprised when I began noticing (from time to time) patterns in the way music is used within games. The following short list of game soundtrack stereotypes and patterns are by no means the result of a scientific process, but I do think it would be interesting to dip the metaphorical toe in the water and start this discussion!

Read Full Story >>
gamerheadlines.com
WeAreLegion4285d ago

I was expecting an article about the entire industry. This is sort of the norm for these types of games though.