
Releasing game bundles that include an Amiibo is smart and makes collecting a lot less stressful.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

A new amiibo has its release date from Nintendo, and pre-orders have started revealing the price and how it's the most expensive figure ever.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.
I've read some bad articles with flawed logic before, but I think this one takes the cake.
Ultimately the main problem with the article is that the writer seems to believe that if Nintendo was to make a bundle, then it would be a well stocked bundle. The issue is that it makes absolutely no sense in terms of what Nintendo has done in the past, amiibos in general or anything else.
Not only has NoA shown that they're perfectly alright with underproducing things (Majora's Mask 3DS, Majora's Mask CE, most amiibos, etc), but realistically, instead of asking for more bundles that ultimately discourage me from buying a game*, why not just ask for more stock? We wouldn't need bundles or have to worry about resellers if these things were far more common. I am not saying Nintendo needs to make Ness as common as Link, but we shouldn't hit a point where they sell out in 3 - 4 minutes and the only way to get one is to devote an absurd amount of time to stay informed or by importing and paying a premium.