
Graphics have always been a key component of gaming ever since they became a popular mainstream form of entertainment. It was one of the main reasons for propelling the gaming industry to the level it is today. Back when I was younger, I remember the release of the PS1 was a huge change in gaming, everyone couldn’t believe the graphical advances Sony took gaming into with their new generation of home gaming...

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Hopefully, at least then developers could start focusing more on gameplay.
No, Graphics still have plenty of progress to do, but it's being held back currently. It's unfortunate, but that's just the reality of things. Companies are thinking about their bottom line more than future proofing, so they went the cheaper route instead.
@Neonridr, it's easy money and it's what you'll be seeing filling out this generation to the end.
The Order and Driveclub show that we aren't stagnated in graphics.
And wait for this year and 2016, some really good looking games are coming
No ceiling on PC graphics so far. VR is going to take graphics even further still.
Why must everything be so grounded in reality and shoot for 'realism'. Good graphics may look nice, technically speaking, but there's a very noticeable lack of imagination that comes with not-so good visuals that I miss.