250°

Has Gaming Hit A Graphical Halt?

Graphics have always been a key component of gaming ever since they became a popular mainstream form of entertainment. It was one of the main reasons for propelling the gaming industry to the level it is today. Back when I was younger, I remember the release of the PS1 was a huge change in gaming, everyone couldn’t believe the graphical advances Sony took gaming into with their new generation of home gaming...

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apixelatedview.com
Jalva3991d ago

Hopefully, at least then developers could start focusing more on gameplay.

annoyedgamer3991d ago

That has stagnated as well. The peek in innovation seems to hit in 2007 for PC and 2010 for consoles. Everything after was just refinement and rehashing.

Neonridr3991d ago

too many remakes and remasters currently. I wish devs were pushing more for new IPs and titles instead of remaking games from a few years ago.

iliimaster3991d ago

well tomb raider was an amaZing suprise for me its just a shame its hard to get matches in multiplayer i musta got it too late but im ranked 32 online (need 60 for trophy and win ranked match in all game types) i fear wont be able to get

mabreu3991d ago (Edited 3991d ago )

This is true with any source of entertainment. Whether it's books, movies, music, or gaming. After a while, rehashing older titles becomes the new norm. But that doesn't make it bad. As Pablo Picasso said:

"Good artists copy; great artists steal."

Innovators have the credit of making something new that was not done before. But that doesn't mean it stops there. We need to take that new discovery and constantly make it better.

As far as remakes is concerned, this is not a surprise. It's like releasing a movie on DVD and then a few years later, sell it again on bluray. Or, sell a book, and then sell it again in digital form.

Back on the graphical halt discussion, I think art direction is more important than specs. Garbage in 4k resolution and 120 FPS is still garbage. Nuff said.

Saijahn3990d ago

the tomb raider multiplayer was awful

UltraNova3990d ago

All they need to do is focus on lighting, this is where the true jump will happen. If they manage to reach photo-realistic lighting levels we wont believe our eyes even with current gen engine assets!

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trellos3991d ago

It's inexcusable for games on this gen of consoles to run under 60fps.

PersonMan3991d ago

60fps means that you won't get great graphics, but you'll have mediocre graphics with extra frames.

I think 60fps is a waste of resources that could've been used to add more detail to the game.

cogniveritas3990d ago

That tends to happen at the midway to end of a console life cycle

Roccetarius3991d ago (Edited 3991d ago )

No, Graphics still have plenty of progress to do, but it's being held back currently. It's unfortunate, but that's just the reality of things. Companies are thinking about their bottom line more than future proofing, so they went the cheaper route instead.

@Neonridr, it's easy money and it's what you'll be seeing filling out this generation to the end.

PersonMan3991d ago

I feel like graphics are being held back by last generation. I've noticed that games released on PS4 and Xbox One are almost always better looking than games that were brought to PS3, PS4, 360 and XBox One.

By the way. When they first showed off the PS4, my jaw dropped for Second Son, Killzone Shadowfall and Knack, but now even those games are starting to look aged already because of Driveclub and the Order 1886. It's ridiculous how fast games are evolving graphically.

Right now, as I'm typing this, I'm thinking to myself how can they top Driveclub's attention to detail? There's no doubt in my mind however that someone will top it and Driveclub will look dated and cartoonish.

RegorL3991d ago

EA SPORTS Rory McIlroy PGA TOUR | Frostbite Integration

- look closely at that last close up (lightning, insects)

https://www.youtube.com/wat...

I think it will be very interesting to see Battlefront before judging if we are at a stop or not...

VJGenova3991d ago

Just wait for these upcoming dx12 games. There will be a huge difference!

Roccetarius3991d ago

Indeed, DX12 seems to be proving a significant boost for PC users, but we'll see the real performance once it's officially released.

Saijahn3990d ago

The only thing holding back graphics is time and the last gen consoles. We've seen some spectacular looking current-gen exclusives already with Ryse and unquestionably with The Order. This is just the beginning of the generation, graphics will without a doubt get much better.

But NEVER EVER EVER, put graphics before great gameplay.

Parhelion693991d ago

The Order and Driveclub show that we aren't stagnated in graphics.

And wait for this year and 2016, some really good looking games are coming

SuperLupe3991d ago

From what we've seen so far it looks nice but not mindblowing like UC2 looked like.

BISHOP-BRASIL3990d ago

Quite frankly, my mind had not been blow in the last 10 years or so... It's not that graphics had not been evolving, they had and they will continue to. But since that time it had been evolving in baby steps, we did not have anymore graphical leaps, just the obvious progression well within expectations.

SteamPowered3991d ago

No ceiling on PC graphics so far. VR is going to take graphics even further still.

ThatEnglishDude3991d ago

Why must everything be so grounded in reality and shoot for 'realism'. Good graphics may look nice, technically speaking, but there's a very noticeable lack of imagination that comes with not-so good visuals that I miss.

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90°

Pachter: "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

Wedbush Securities analyst Michael Pachter believes the next Xbox console might be already dead due to Microsoft embracing Game Pass at $30.

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wccftech.com
jznrpg4d ago

You know the world is f’d up when you can agree with Michael Pachter

VenomUK4d ago (Edited 4d ago )

You know the world is f’d up when Michael Pachter has given up cheerleading Xbox.

Eonjay4d ago

The crazy part is that this crazy fool was saying that Sony was doomed (or in his words 'going to be run over by Microsoft') because of GamePass after the Activision Deal. He was the one telling them to embrace GamePass and now that its killed them he is acting like he never said that.

Iceball20004d ago

I agree but that was before they doubled the price of game pass

peppeaccardo3d ago

this senile old f@rt is still in business ?

blacktiger3d ago

You know the world is f'd up when investors listen to Michael Patchtcher after the advice "Sony is doomed if Microsoft buys Activision and put it out on gamepass"and now he's saying "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

I feel bad for investors.

1Victor3d ago

It’s true what they say “even a broken clock is wright twice a day”.
In this clock case is twice a game generation 🤣

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dveio4d ago (Edited 4d ago )

Wouldn't it be the case of Pachter finally agreeing with parts of us rather than we agreeing with him?

I remember vividly that back in the day when GP was introduced and shaped further, many of us were saying that it's a great service on one hand. But were also already skeptical, too, as to how Microsoft would be able to keep the service running financially in the future.

Or/and how it would affect studios and game development in general.

As of March 2026, I think we have the answers some of us anticipated back then, when it was still Pachter who had forecasted «100 million subscribers».

Outside_ofthe_Box4d ago

A lot of this is just basic logic and common sense.

How much does it cost to develop a game? How much does it cost to market a game? How much does it cost pay devs/publishers to release on GamePass?

How much do users pay per month/year on GamePass? How many users does Microsoft need to be subscribed at once for them to truly be profitable to where GamePass pays for ITSELF(i.e not including stuff like in app purchases that they would get regardless of GamePass' existence).

You would need a large amount of subscribers or increase it's price to a point where it's no longer a "bargain" for it to be profitable.... if you're asking me. For some reason Pachter didn't see it that way nor did MS' users.

bigfish4d ago

Likely the next Xbox will have a premium price tag so they have some profit margin on the low numbers they sell. We all know that the bulk of revenue will come from 3rd party sales on other devices and perhaps some from game pass.

Hypertension1404d ago (Edited 4d ago )

Not to mention the fact that if it does have steam, nobody is going to buy games off the windows store.

If they dont have free online, this thing is dead to me.

TheCaptainKuchiki4d ago (Edited 4d ago )

And even Gamepass flopped. The end goal of Gamepass was to be hegemonic, to kill game purcahses with subscriptions. But that never happened. Game sales are still thriving, Gamepass' subscriber count has stalled, it's costly for MS and studios and its price is increasing.
The purchase of Activision allows them to hide Gamepass' failure. Not suprising that gamepass was removed from Nadella yearly bonus, they knew they would never hit the targets.

Michiel19894d ago

the tinfoil hat is on!
You think they spend 75 billion to hide that gp isnt doing well? XD
They totally didnt buy activision because they got some of the biggest and most profitable ips on the planet, but instead they bought it so you can't say online that gamepass failed!! that's totally the reasoning fr fr

Outside_ofthe_Box4d ago

He never said any of that..

Said that it ALLOWED them to, not that it was THE reason for the purchase...

TheCaptainKuchiki2d ago

learn to read each word before hitting "reply"

Rainbowcookie4d ago

I am not a Pachter fan , but I have to agree...who would have though. It used to be to sell cheaper hardware that is subsidised by First party game sales in the first few years until you can reach millions owning the console and by that time you can cheapen your hardware because the tech have been revised. With gamepass on everything and developers losing sales that option is now limited. With the onset of more options for games and developers going for Gass gambling FOMO style games and dlc consumers have become rightfully picky. Add that to growing hardware prices and escalating ram and pandering to society... it kills a brand. Most og gamers are gonna find you out and stay away. Put on the pressure of companies demanding higher revenue for sales, the poor developer has no other option to put a new coat of paint on a copy of another successful game. Innovation , what we are looking for doesn't happen a lot because the danger of failing could lead to budget cuts and them letting you go...so you play it safe and make a copy of a copy. Yes we get genres and types but 80% is the same game we have had for ages. So then because you are scared you let them put it on gamepass and you know you know at least what you get.

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40°

Nintendo's partners are selling $2 billion in shares — here's what that actually means

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

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hanafuda.report
30°

Mobile revenue remained flat across 2025, but PC gaming "sees another record year"

Digital intelligence and analytics firm Sensor Tower has released its State of Gaming 2026 report, revealing flat growth in mobile game revenue, double-digit growth for PC and console gaming, and another record year for PC, with more games sold on Steam than ever before.

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gamesindustry.biz