110°

Rainbow 6: Vegas Patch update

Here is a list of issues that will be addressed in the upcoming patch for Vegas. Many of these issues were reported by members of the community.

Single Player

-Fixed bugs with voice recognition
-Fixed a bug that made the game crash when killing Dr. Smythe under a specific circumstance.

Multiplayer

-Getting stuck at briefing screen when joining a match in progress
-Fixed a coop crash when failing a mission numerous times
-Fixed an exploit where observers received same kills as host in terrorist hunt
-Fixed a intermittent coop crash in map Factory
-Fixed a disconnection bug when host changes map
-Fixed a bug with live camera that forced a reboot.
-Fixed an issue with max players not being related to recommended players for maps.
-Added better feedback in the game search menus.
-Fixed a bug with the siege specialist achievement.
-Fixed players crashing when using shield and entering a game with shield restricted.
-Fixed a rare crash when starting a coop story game
-Fixed a bug that made the shield become invisible in certain circumstances.
-Fixed a display bug with weapons disappearing while using shield
-Fixed a crash while using the Live Vision Camera
-Fixed a display bug with the canister in retrieval staying visible after being taken.
-Fixed a random crash for clients in COOP games.
-Fixed a display error that showed 14 players instead of 16 for dedicated servers.
-Fixed a bug with score limits not working properly.
-Fixed a bug that sometimes prevented grenades from being used at game start.
-Fixed a crash through the world bug related to starting COOP games while playing Terrorist Hunt.
-Fixed a crash through the world bug in Casino COOP.
-Fixed a bug with invalid recommended players in COOP maps.
-Fixed a lockup in COOP mode related to clients joining a game late.
-Fixed a bug where a dedicated server set for 16 players only accepted 14.
-Added better feedback in the game search menus
-Remove proximity voice chat from team games.
-Adjust TerroHunt XP based on density setting:
- Fixed bug regarding voice chat - Now voice chat works for all players
- Fixed a crash where clients crash when host change map or quit the game before they have time to load lobby
-Fixed a crash when clientnt selects Option/ Map name either in the lobby or In game
-Fixed a bug related to the infiltration specialist achievement
-Fixed a bug where when score limit is 10 a game does not end when canister is deposited
- Fixed a bug in splitscreen:Crash when player 2 Press ready before player 1 in the login profile menu
- Fixed a bug where game occasionally crashes on boot at the Title Screen.

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forums.ubi.com
likeaboss3027069d ago

Nice to see they got a patch in the works. However that's a lot of bugs. Software companies need to do better testing prior to release.

JPomper7069d ago

Agreed. This game was loaded with problems at launch. I wonder if they'll fix the elevator glitch.

Capt CHAOS7069d ago

I reckon the presence of a HD just allows companies to just shove any old buggy cr@p on us with the assumption that they can fix at a later date.

Now, I'm so glad I didn't get this game if it's going to have that many bugs in it.. And why aren't some of these buys covered in any review?

' -Fixed a bug where a dedicated server set for 16 players only accepted 14. ' Now that's pretty lame.

Grown Folks Talk7069d ago

it doesn't take away from it being a very good game. most of those i haven't experienced. the big 1 for me is losing a co-op match when i change maps after a round.

Capt CHAOS7069d ago

Ironed out all the buys and launched in say end Jan, they may have done better as the limelight would not have been so stolen by GOW either..

hells henchman7069d ago

i noticed theres no fix for the sniper rifles. i don't know how many times i've emptied a clip in someones head and they don't die.

dfb19777069d ago

What they need to do is make safe respawn points. I've stopped playing this online as the 'Rank Up Junkies' just take up a position where you spawn and nail you as soon as you move. Makes the multiplayer pretty pointless. Can't recall GRAW being like this.

frostbite067069d ago

thats why i stick to team survival. NO respawns.

LuminousAphid7069d ago

That's why you spawn at the alternate spawn point. Simple, no?

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50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
50°

A Brief History of Conan the Barbarian Video Games

Conan the Barbarian is a well-known name across pop culture and entertainment. Join Netto's Game Room as they dive into his forays into the gaming medium.

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nettosgameroom.com
60°

SEGA Believes Not Catering to ‘Western Tastes’ Helped Sonic Music Go Global

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.

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gameobserver.com
CrimsonWing6912d ago

I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.

Eonjay11d ago (Edited 11d ago )

What do you mean when you say this is how they 'need to think'. I understand the idea of wanting to do them without worrying about Western sensibilities but I also think a Japanese dev can do whatever the hell they want. They don't have to 'think' the way some westerner in a forum says they have to think. You think you are giving someone a compliment but you are really being weird. Its not about who you are but what you do. Last year's GOTY was a western studio that made a JRPG. You didn't see any Japanese people claim that a studio in a Western company had to think a certain way. And yes, I do understand thats not what you were saying but I think we should always challenge our own viewpoints. Personally I have love the unique experiences that devs in Japan bring and I agree they don't need to cater to Western sensibilities. I only take issue with you saying how they need to think. Thats dangerous.

shinXseijuro11d ago (Edited 11d ago )

What he’s referring to is when a company like Atlus does a game and one of the characters per se ; call one of the other kids a retard , they shouldn’t have to censor the final product because of snowflakes all the way in America that are constantly ranting on twitter . None of these folks are real fans and only look for stuff to cry about . If you start pandering too much they end up taking more than a leg and an arm . Japanese humour is so funny but I hate when it’s censored because of “ western sensibilities “

jwillj2k411d ago

Everyone understood the meaning behind the message but you. “I think” you need to go to the mirror, look yourself in the eyes call yourself an idiot sandwich.

Profchaos12d ago

The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson

But honestly most of the crush 40 soundtrack music lives in my head rent free

Flenter11d ago

Sonic 2 Emerald Hill ❤️

drizzom11d ago

Please. Doesn't hold a candle to Chemical Plant Zone.

Stopac11d ago

Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

NotoriousWhiz11d ago

Inspiration and trend chasing are not the same thing.

Eonjay11d ago

I think its strange that the topic of Western catering comes up with Sonic at all. Sometimes things just are what they are.

TheCaptainKuchiki11d ago

Authentic japanese spirit is the right path

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