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210°

Petition Launched for Socom 2

Socom fans speak out on Change.org with a petition to bring back Socom II Remastered to PlayStation 4. Will it even make a difference?

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urgentfury.com
s2Celerity4080d ago

Greatest game to ever exist, this would sell consoles for sure.

urgentfury4080d ago

I agree it would sell some consoles but I am not sure the numbers will be staggering enough. I do however think that the franchise should be revived and brought back to its roots.

Crimzon4080d ago

I can't speak of the roots of the franchise since I never played SOCOM 1 or 2, but was the last game on PS3 really that bad? I saw a lot of the fans of the older games speak poorly of it back when it launched, but as someone new to the franchise I thought SOCOM 4 was incredibly fun and enjoyable to play. I was really disappointed when Sony shut down the servers for that game.

I was really impressed with that game on a technical level as well. The gameplay was enjoyable enough, but the levels being so large, with complex geometry and so much foliage while letting 32 players run around with no lag was very impressive at the time, especially since the graphics were actually really good in my opinion.

It was frustrating to see Sony shut down Zipper Interactive. I guess their games weren't for everyone but I really liked MAG and SOCOM 4. Same goes for Sony Liverpool and Wipeout HD. Sad to see great developers like that gone and Sony use the money to fund rubbish like The Order instead.

Commodore4080d ago (Edited 4080d ago )

To Crimzon:

SOCOM 4 (We don't even consider it a SOCOM game) was so terrible, it was amazing that the game even got made with the amount of misdirection Zipper went with. Every previous SOCOM was based on 1 life, no respawn. That gave it the thrill and intensity that no other game has ever done to this day. It was a cluster **** of every current game at the time. Call of Duty and Uncharted mainly. Wall hugging? No thank you.

SOCOM 2 would still have it's core base but people today who can't handle waiting 5 minutes for the next round when they die. They do something stupid like rushing into a room and not working together as a team....and then they die.

morganfell4080d ago (Edited 4080d ago )

Compared to the other SOCOMs, SOCOM 4 was bad because the MP was completely different from previous titles and what people wanted was the gameplay they had previously enjoyed.

Confrontation turned out to be good but you wouldn't know it from some people. Persons that liked SOCOM 2 didn't like Confrontation because they played it for the first month or so then quit. It took 6 months and over 600MB of patches but eventually Confrontation had a really good SOCOM II vibe. Those that stuck it out or else came back to the game after that 6th month were pleasantly surprised.

The main thing missing from COnfrontation, and SOCOM III for that matter was the Breach mode as itr was never the same after II and it was my favorite game mode. Playing SOCOM II and Breach on Sujo or Sandstorm was a blast. But it was winning Breach mode as a SEAL on Enowapi that took the most skill.

Sujo: https://www.youtube.com/wat...

Sandstorm: https://www.youtube.com/wat...

2014 Gameplay for Fish Hook, SOCOM II: https://www.youtube.com/wat...

BattleAxe4080d ago (Edited 4080d ago )

It will never happen. I'm not sure why people keep kicking this dead horse. The Playstation Blog already had a petition with something like the second highest votes out of all the petitions on Playstation.Blog Share, and Sony didn't do anything about it back then. H-Hour is what everyone should be concentrating on right about now. Socom 2 was awesome, but it's time to stop living in the past, and start moving on with your lives.

Helix4079d ago

you all do realize HHOUR is coming out by Sofstudios

www.sofstudios.com

morganfell4079d ago

Yes, but despite the pedigree H Hour isn't SOCOM. If you look at the most recent vids it is quite apparent.

BattleAxe4079d ago

^^^

Well at this stage of H-Hour's development, what do you expect? And unless you've been playing the alpha, how can you talk about pedigree? Zipper was a well funded studio, whereas SOF Studios is just getting started.

+ Show (4) more repliesLast reply 4079d ago
Bigpappy4080d ago

Being a huge Ghost fan, I have always had an interest in playing the early Socom games. It was this and GOW that always caught my interest. Not big on Uncharted and Bloodborne or D'Souls (not saying those are bad games).

lilbrat234080d ago

I remember never sleeping playing this game on the PSP I wish they would also release a Vita version of this game. The online was epic.

ZombieKiller4080d ago

I would buy this again in a flash. I've been waiting for another really good Socom game. Where camping is legitimate instead of running around like a chicken without a head.

Sorry A.D.D. world, but camping IS A STRATEGY.

harbie4079d ago

Damn can't agree 1million times lol ;)>. Never before have truer words been spoken. SOCOM II is the greatest game of all time.

You can still play it today via Xlink, come join us, until SOCOM II HD finally comes out! :)

https://www.youtube.com/wat...

+ Show (2) more repliesLast reply 4079d ago
s2Celerity4080d ago (Edited 4080d ago )

We can do better than this people, let's get it started! http://imgur.com/w2yBsrg

NO_FEAR4080d ago

This was the all time best game on any console at it's launch. It was a pivotal moment in console gaming history. Millions of fans enjoyed it and it formed bonds of friendships that survive to this day. It spurred the competitive gaming scene. A great game will always be a great game. This timeless remaster would be enjoyed again by old fans and new alike.

s2Celerity4080d ago

Still playing multiplayer on LAN through a PC application that connects ps2 ip's together. Cant believe it's been almost 12 years

harbie4080d ago

Xlink is the app if anyone is interested in playing SOCOM 2

HELVEG264080d ago

Yup Sony should bring back a Classic SOCOM, its still sorely missed by thousands even after all these years. There is a lot of money to be made for them if they get it right. This game sold consoles!! Always a deciding factor in the past when choosing between a PS or XBOX.

s2Celerity4080d ago

No doubt in my mind this would sell consoles. It's the most addictive experience out for almost a decade now.

OUROSMAG4080d ago

Wasn't the studio behind SOCOM shut down?

s2Celerity4080d ago

Sony still owns the rights and has given it to another studio before as well. Anything could happen

Show all comments (40)
130°

PlayStation’s Revenue From Its PC Games Reached $300 Million in 2023

PlayStation PC revenue reached $300 million in 2023, but despite this success, it appears Sony may be pulling back from PC releases.

58d ago
lodossrage58d ago

It's not a success unless we know the profit. It's the same reason I get on Xbox when they mention revenue.

If Sony is considering keeping their single player games exclusive to the PS systems despite the 300 million PC revenue, that means they didn't profit from the venture.

Eonjay58d ago

You are correct. Making 300 million doesn't mean anything if you have 299 million in operating costs. Clearly they are making some profit if they want to keep their multiplayer games on PC but what of their single player games?

DivineHand12558d ago

How could they possibly not make a profit with $300M in revenue?

Nixxis only has about 90 employees. Let's go high and say each person on the payroll makes $200k per year; payroll would only be $18M. I believe the development time to port a game from PlayStation to PC is only about a year, so unless Sony is giving out Bentleys and 5 bedroom houses to each employee with payroll, they should be making a sizable profit.

lodossrage57d ago

See, the problem with what you said is we don't know what their operating costs were. So everything you're saying there is just speculation. What we do know is reported revenue and the rumored reporting that Sony is taking first party single player games out of the PC release cycle.

Not saying you're wrong, but we need to work with what we're given.

TOTSUKO58d ago

Here’s another angle of the argument. What if they saw a concerning decline in console sales and/or game sales on PS during this window of PC releases? It may be a crazy success on pc we don’t know but eating your own market share scare PlayStation for sure especially when they are trying to sell every new gen.

lodossrage57d ago

Ok, THIS makes sense. I don't know how I didn't think about that. And we know they'll want those PS6 sales to be off the charts. It's harder to do that if their in-house made blockbusters are shared with PC.

darthv7258d ago

Given the recent price increase for their hardware... Sony should really rethink things. Having an additional revenue stream, even if the games come to PC a year after, is still money coming in. Those who wanted a 5 likely already got one, but that doesn't mean Sony should turn their backs on those who may still want to play their software on a PC.

Eonjay58d ago

Honestly, I think they are worried about PC piracy.... Getting their games on PC for free is... well its not hard at all. They have to know that and I am sure that goes into their calculus.

Michiel198958d ago

thats bogus. Early 2000's a lot of things got pirated sure, but most piracy that currently exists is because the companies themselves sell an inferior product than when you pirate it, denuvo, bad quality on movies/shows etc. It's not much anymore and other companies have been releasing their games on pc since the beginning of time and are doing fine and given the quality of sony's 1st party games they should have no issue making profit at all. Adding shit like having to log in to psn in order to play single players games because they wanna harvest your data, yes that's when I say people are in their right to pirate and sony can go suck a fatty.

We know exactly why they wouldn't want it, because they can't get people into their ecosystem and profit more off of them if they buy it for pc. Nothing more nothing less as with any other company it's only about money.

neutralgamer199258d ago

We buy more games than console gamers BTW. We have over 132 million users on steam so out of that if 2% pirate how can we all be labeled as pirates?

Real reason is sony probably didn't see the big benefits and that's on them because games come out a year later and costs full price

Profchaos58d ago (Edited 58d ago )

I disagree I think it's strategically in their best interest to remove PC as a pathway to access you need to encourage people to buy the console to play the games otherwise they won't

As soon as Xbox started putting games day one on PC sales of their consoles dropped off a cliff and piracy of their games went sky high

@michiel not true piracy exists because people want to play a game but don't want to pay for it. Piracy may have started really in the 80s but it's still going strong today if you look at any torrent and it's seed count you'll see just how strong the scene is

Michiel198957d ago

i specifically said "most piracy that currently exists", not all piracy that has ever existed.

I'm not believing that gamepass story, it's so counterintuitive. They didn't remove the option to be able to purchase a game and for short term they gave people a cheaper way to play it and THEN suddenly they started mass pirating them? yeah I'm not buying that.

Just took a look at GoW Ragnarok and the seed counts are either single or double digits, with 3 out of like 30 having triple digits, 2 of those being basically double digits cause they're so close and the other one a bit above 200. So strong........

Hereandthere57d ago

Pc sucks and xbox is dead because they stupidly put games on pc and game pass. You like this dumb idea because you want sony down to xbox pathetic level.

Extermin8or3_57d ago

Error the price hike effects hardware as well. By all accounts ps6 is designed to be able to be made as cheap as possible. Which should mean it's cheaper than ps5 pro at the very least. Pc parts are effected by increased hardware costs too so they have an obvious market position as the more affordable alternative and once people are in their ecosystem they are unlikely to abandon libraries and switch

+ Show (1) more replyLast reply 57d ago
Jammit58d ago

And people think they’re going to give that up 🤣🤣

And it’ll be way more than 300m by now

Profchaos58d ago

If they make billions in sales on the actual console sure this isn't gross profit either

58d ago
Redemption-6458d ago

The value to the brand is significantly more important. Plus is this before or after steam takes their cut?

58d ago
Redemption-6457d ago

@Jammit

Majority of the sales is more than like from live service games, so it makes sense why they're pulling away their single player games. Which is honestly a good idea for those games and the brand. Also, if the 300M is revenue, steam taking a 30% cut means Sony is only getting around 210M. Now take aways how much they spent to bring those games to PC and you're looking at less than 200M. With majority of the money coming from live service games.

57d ago
1Victor57d ago

So easy to spot I wonder HOW YOU GUYS keep falling for his first almost sensible comment then keep getting more and more deranged 🤦🏿 😩.

57d ago
mkis00757d ago

Death Stranding is owned by Kojima (he purchased the rights back from sony.) Hence the eventual xbox port of the original. Not exactly a good example. Lets see if/when Yotei comes to pc, as that should have been announced already if going by their last first party developed titles ps5 release to pc announce timeline. It's looking more and more like the rumors are correct and Helix has has Sony rethinking pc releases. And why wouldn't they when it would guarantee a competing "console" has access to all their games without their say so.

I'd argue that 300 mill revenue without even considering what part is profit, is not nearly enough money to risk giving xbox access to PlayStation games.

+ Show (1) more replyLast reply 57d ago
Reaper22_58d ago (Edited 58d ago )

Thats not a lot but still successful,when you consider some games costs over 100 million. But I still think Helix has something to do with them pulling back too.

Jammit58d ago

They’re definitely panicked by helix

Helix also marks the end of their party PS exclusives - Sony can’t afford to keep 3rd party games off PC

Chevalier57d ago

🤣 🤣 🤣 🤣

Panicked by Helix? You probably also believed Xbox Games would never come to Playstation or Nintendo.

57d ago
Tanktopmaster9257d ago (Edited 57d ago )

“They’re definitely panicked by helix” - 🤡🤡 I know you are a dumb little troll hurt by the demise of Xbox and the continued success of Playstation, but that is still a hell of a clown statement to make after Xbox series got whipped by Nex Playground in December… in 2026 Xbox doesn’t even show up as a skid mark next to PlayStation😬

Also, tech wise PlayStation is ahead of Xbox with PSSR. I can’t see Xbox coming up with anything that matches it. Ps6 is already WAY ahead of Helix

Show all comments (53)
40°

Videogame Museum has acquired the "mythical" Nintendo PlayStation which led to the PS1

The United States' National Videogame Museum has acquired one of the earliest prototypes of the Nintendo PlayStation system that never came out.

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eurogamer.net
fr0sty85d ago

Nintendo's biggest mistake was turning Sony down... the two of them together would have been a completely unstoppable force in the industry. Now they compete.

Neonridr85d ago

it would have been a very different landscape I think if those two had partnered. Who knows what the gaming world would look like. One of those "if I had a crystal ball" scenario to see what could have been.

Agent7584d ago

Somehow, I think Sony would've branched off and released its own console. Nintendo's history with game licencing. more so with the NES would at some point of rocked the boat with Sony. Jumping Flash on the PlayStation was originally a Nintendo PlayStation game, plus a few others. I'm all for a single format that's never going to happen, but somehow, I'm glad Nintendo and Sony went their separate ways.

Agent7584d ago

Sony went to SEGA and said they don't like games on cartridges (back then it was Sony Imagesoft), the Mega CD (SEGA CD) was born. SEGA still wasn't convinced about games on CD, the Mega Drive 32X was born as SEGA didn't agree with Sony on a 32bit CD console. Out pops the PlayStation which swallowed up the Saturn. After the Dreamcast, SEGA popped games on PlayStation 2, Xbox and GameCube. The Nintendo PlayStation, Nintendo didn't see eye to eye with Sony on game licencing and they parted company. Oddly, Nintendo ditched a CD console for the cartridge based Nintendo 64, games topping £70 hit console sales. Out pops the GameCube and it was still curtains for Nintendo. Nintendo's only successful disc console was the Wii.

70°

A History of PS1 Graphics in Five Games

PlayStation wowed gamers from day one, but developers managed to push the console much further - TechStomper tracks the progress made over the PS1's years at the top through five games that show how programmers and artists unlocked the legendary grey box's potential.

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techstomper.com
GotGame818111d ago

Look, I loved my PS1. Graphically though N64 delivered a better overall experience. The difference that gave PS1 an advantage was CD storage PS1 had some beautiful cut scenes, but in terms of graphical power N64 hands down was better. PS1 had WAY more GAMES though. I think Developers preferred the tstorage over squeezing everything onto a cartridge with VERY limited space!

GameCube same thing Nintendo went with storage that was limited, but had games using multiple disks. RE4 is one port that clearly showed GC advantage. Rouge Squadron 2 and Luigi's mansion were beautiful launch games. Again PlayStation didn't Limit developers storage space. Nintendo's mini discs were expensive, and developers went with PS2! PS2 I am pretty sure has the largest game library of all consoles. Maybe not if you in include the vast amount.of.shovel wear on current consoles.

After that ugh, Nintendo seems to have given up on graphical power. Switch 2 games look really good, but I am usually going to buy ports on PS5/Series X.

PrimeVinister111d ago

N64 had some stunning games, but a lot of the library ran poorly. PS1 games tended to hit a playable 30 more often, albeit with less complex geometry and less/no filtering of textures, and the inherent flaws in how PS1 rasterises graphics.

I played loads of both back in the day and I definitely preferred the solid geometry and smooth textures of N64.

Terry_B110d ago

Most N64 games looked pretty bland compared with PS1 games.

SimpleSlave110d ago

While the N64 was technically more powerful than the PS1, it in fact did not have better graphics than the PS1. Not even close. Not even a little bit.

The N64 was all about Vaseline-looking textures and a blurry-ass mess, while the PS1 had gorgeous colors, sharp, pixelated textures, and god-tier dithering, and just a better image quality overall. Just look at Quake 2 for a perfect example of the differences.

On a side note, the PS1 dithering was like having a virtual canvas for the graphics. So, so good. With the added benefit that it had allowed the PS1 graphics to age like fine wine.

With that said, if you still doubt how awesome the PS1's graphics were or how big the worlds could get, then check out:
Ghost in the Shell
Mizzurna Falls
Vagrant Story
Colony Wars
Omega Boost
Alien Resurrection
Terracon

The PS1 just had better graphics with better textures, lighting, image quality, and even better overall framerate than the N64.

rlow1110d ago (Edited 110d ago )

Zelda and Mario would disagree. Nothing the PS1 had touched those games and others. You’re comparing a 32 bit system vs a 64 bit system. While cds did have advantages, speed wasn’t one of them. Not to mention the 64 was much more powerful.
Now if you’re talking ps2 vs the n64 then that would be a much better comparison.

SimpleSlave110d ago

@rlow1

They can disagree all they want, but that changes nothing. While the Mario developers were smart enough to keep the graphics and textures simple, thus maintaining the cartoon-like quality look, the Zelda developers did not. Basically, Zelda does not look as good as you think it does, and the PS1 has better-looking games than Mario and Zelda both.

"Nothing that the PS1 had touched those games and others."

Except there are. You're talking with nostalgia-fogged glasses and dismissing without any knowledge of the PS1 catalogue. Hell, you don't even do research before commenting.

Like I said, the PS1 has plenty of games that look way better than those two games. But since you're not going to go see any of the games I listed, I'll do the same thing you're doing and just name-drop super popular games like Final Fantasy 8 and 9, with a side of Vagrant Story, and that takes care of that. Three games that, to this day, look absolutely amazing and much better than Mario and Zelda.

"You’re comparing a 32-bit system vs. a 64-bit system."

Listen, I won't insult you for coming here and arguing that 64 is a bigger number than 32, because, I mean… yikes. Next thing you'll say is that the Jaguar made the PS1 look like the Atari. It's not a good look, is all I'm saying. So I'll just suggest you do a bit of research on both systems' architectures, their advantages and disadvantages, and their bottlenecks, and learn a bit. Then, you know, actually see the games running on native hardware, and if you can't, there are plenty of videos out there.

There's no need for the PS2 when the PS1 had better graphics than the N64, and you mentioning two popular games is not an argument; it's you not even trying.

Scissorman110d ago

i dunno about that one. which n64 games rival the graphical experiences of mgs, soul reaver, vagrant story, ffix, chrono cross, dino crisis 2, silent hill, crash bandicoot 3, and countless others?

+ Show (1) more replyLast reply 110d ago
gaffyh111d ago

PlayStation 1 Devs were so innovative back in the day utilising so many techniques to achieve the best results. I think this article needed to focus on the games that used pre-drawn backgrounds like Resident Evil, In Cold Blood and FF8 to produce visuals that surpassed anything at the time.

PrimeVinister110d ago

I think you are right and I might add in an honourable mentions to at least discuss pre-rendered backgrounds in the visual history of PS1. It was hugely important and should have been in there.

I was going to include Resident Evil for 1996 but I wanted to talk about a second-generation 3D engine versus Ridge Racer, and I also wanted to talk about Lara's animation.

I was also going to put FF8 for 1999 on the list, even wrote a sentence. But then I figured that Driver would say more about how far programmers (and artists) had come in getting the most from the console.

PrimeVinister110d ago

Could even do an 'alternative PS1 graphics' history. Focus on atypical presentations, like pre-rendered, 2D, BSP engines etc.

on_line_forever110d ago (Edited 110d ago )

I think we need remake for these games :

Driver 1 & 2
Final fantasy 8
Legend of dragon
Dino crisis 1 & 2
Fatal frame 1
Parasite Eve 1 & 2

PrimeVinister110d ago

I would buy at least half of those if remade, easily.

I would love a remake of Driver 3 also.