
The News Hub's Behind The Devs retrospective series takes a look at gaming's best developers. This week it kicks off with Obsidian Entertainment, in light of their latest PC RPG, Pillars Of Eternity.
Pillars of Eternity's 10th anniversary turn-based mode is now out in full.
Obsidian writes: "We’re excited to announce that a new public beta will open on November 5th for players on Steam and Xbox PC. This beta introduces a major new way to play the original Pillars of Eternity: Turn-Based Mode."

Hope writes: "Classic RPGs make up some of the most formative examples of late '90s to early 2000s PC gaming in my memory, but I also remember when they weirdly disappeared. If you loved games like the original Baldur’s Gate, Icewind Dale, or Planescape, and also wondered why we stopped seeing these kinds of titles for a bit there, well it turns out you can blame physical retailers for the decline in Dungeons-and-Dragons-style PC RPGs."
I would have loved to have bought Baldur's Gate 3 if it would have had a physical release (not the censored Japanese release).
People want to play them. Retailers will sell them. But most dev teams can't make them.