
CPU load is mild at best, even on 1440p, as is just about everything else. The game didn't task anything even close to 50% capacity on any front, though for such a basic game little else was expected. In the standard maps at the beginning the CPU load was minimal, usually around 10-15%, though once you hit a map with considerable amounts of soldiers being set on fire and minced at once, the CPU usage shot up to handle the physics. Even after slapping eight sawblades and four flamethrowers on the "Queen's fodder" map and letting rip, it still peaked at a pretty mild figure across the board.

After several delays, Besiege VR has finally launched on Meta Quest headsets, bringing its castle crushing gameplay to VR.
Besiege VR is now available on Meta Quest, and this review demonstrates how it brings chaotic construction fun to VR gamers.

After a Spring delay, 3R Games is now ready to launch its physics-based building sandbox Besiege VR for Meta Quest in July.