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PC Mag: Code Name STEAM (for Nintendo 3DS) Review

PC Mag: Steampunk is often poorly implemented in video games. The idea of a high-tech, pseudo-magical-steam-powered Victorian age is often invoked to justify airships and modern or sci-fi weapons in the 19th century, and is usually shown by simply, as Professor Elemental said, "putting some gears on it." Fortunately, Code Name S.T.E.A.M. ($39.99) takes the steampunk flag and runs in the other direction, straight into wacky-mash-up city.

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Weird & Forgotten Nintendo Exclusives Nobody Played

Their business practices aren’t perfect, but Nintendo makes games like nobody else. But they also have their fair share of games that nobody played.

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culturedvultures.com
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Five years later, Code Name S.T.E.A.M. still holds up

Code Name: S.T.E.A.M. is a game that is divisive, to say the least. It’s an underappreciated classic that regularly appears on clearance racks. Which is a shame, given the involvement of Advance Wars and Fire Emblem developer Intelligent Systems and the sorcery it works to get an XCOM-like experience onto the Nintendo 3DS. Especially since now, as it turns five years old, it holds up so well.

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michibiku.com
Outlawzz2269d ago

The game was great. It would be cool to get a sequel on switch but I'm not sure if it sold well enough to warrant that.

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Top 10 3DS Games That Need Switch Ports

Alex S. from Link-Cable writes: "as we prepare to retire the ol' dual-screen handheld we wanted to take a look at the games that defined the system and which should make their way over to the Nintendo Switch."

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link-cable.com
Hroach6162534d ago

I’d just like the remasters of Ocerina of Time and Majoras Mask. Those were both great ports that looked nice and smooth. Would love a proper camera control in OoT that was implemented in MM3D.

Poli_Games2533d ago

Majoras Mask! It’s a must!