Eurogamer:
It's here at last. For anyone yet to pick up a PlayStation 4, and in particular fans of the Souls series, Bloodborne's release today could mark a justifiable tipping point. Having edged our way through the opening Yarnham city area, early impressions suggest another genuine triumph by From Software - and we can now provide a spoiler-free analysis of what's in store. The team's beautiful, horror-inflected world is no doubt a high point, but as with its previous games, there are also obvious technical issues that go alongside its ambition.
And where better to start than the beginning? Below is a lengthy, ten minute frame-rate analysis, taken from the first moment we're set loose with a saw-cleaver.

Sony Pictures announced at CinemaCon on Monday that it is producing an animated R-rated film adaptation of FromSoftware's Bloodborne game. PlayStation Productions, Lyrical Animation, and YouTuber jacksepticeye (Seán McLoughlin) are producing the film, with Sony Pictures and Lyrical Animation parent company Lyrical Media co-financing the film.
So FromSoftware really went
“F*** no are Bluepoint making a remake”
To
“A YouTuber making an animated film? Of course”

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."
Everyone was criticizing Sony for not pushing for the BB remake. Turns out they gave it the green light. The original still holds up really well
Man this just fucking sucks, I respect Miyazaki and Shohida's wishes, but Bluepoint would have been the perfect studio to take on a project like a Bloodborne remake. It's still an absolute masterpiece, but the performance and frame pacing could easily be solved on the current hardware now.

Just days after Sony decided to close remake masters Bluepoint Games, a new report claims that wasn't PlayStation itself that stonewalled the idea of a Bloodborne remake by Bluepoint, but developer FromSoftware.
Sony should have proceeded with Bluepoint remaking Bloodbourne. Or even had the sense to get Bluepoint to make a sequel to Demons Souls. Through the broken Giants gate. It was all thereto build upon.
Idiots
The more information that comes out, it keeps seeming like the studio really was just relying on redoing other people’s work. If they would’ve just had a team working on an original product aside from remaking bloodborne, a god of war game THEY admitted they just couldn’t get off the ground.
They would’ve had more staying power, clearly they were to dependent on being a port and remake company. And last I remember EVERYONE hates Sony for constantly remaking and re-releasing games. Then they also hate Sony for GaaS. But, Sony stops investing in. Both and pivot and they are terrible right?
Seems pretty clear that they’re focused on moving foward and giving us new games ? Sure they can do bloodborn but why go back if it’s already great ?
Seems like they’re focused on bringing new games to the table and moving forward instead of clinging to the past ? I understand why the matter is not urgent . bloodborn still holds up pretty good
Sorry for double post the website got major lags nowadays .
I don’t get this
Sony has said they love Bloodborne
Hidetaka Miyazaki loves Bloodborne, it’s like his baby but is super busy with other projects.
Bluepoint pitches a remake like they did with Demons Souls
Sony rejects it because apparently Miyazaki wants to work on it himself and they want to respect his wishes
Miyazaki decides to do The Duskbloods instead…on the Nintendo Switch 2
I don’t understand the issue here, is Miyazaki annoyed with Sony or something. Are those rumours about him not being happy with the Demons Souls remake true? Like this could have happened years ago if they wanted, it should have been the next project after Elden Ring. It’s sad because if Bluepoint was allowed to do this it might have saved them from being shut down.
I really enjoy Eurogamer's objectivity and the way they treat the infrequent framerate drops and loading screens as a minor issues. It's refreshing in a media segment that's filled with "journalists" that have hidden agendas. I will finally get to play this afternoon. Can't wait.
It's From Software's first PS4/Next-generation game, their engineers isn't without error. But it's good to see it hold up so well.
The patch is already confirmed to be coming, no doubt the game's performance will be improved.
Man, listen.....I'm getting Bloodborne because I like great world building, and I love a challenge... a game that doesn't hold my hand and lead me directly to the next checkpoint, giving me no real freedom to solve the riddles my own way, in my own time. From Software knows world building, the sounds in the Yharnam world I expect will be terrifying, and the blood will flow. I need nothing else. Bloodborne is the strongest game of the year contender released to date in my opinion, probably followed by Ori and the Blind Forest and Hotline Miami II and Helldivers. In my humble opinion, of course.
wow this got BURIED quick lol no wonder looking at the frame rate