
One Angry Gamer "Christian Allen has been making his name a bit more pronounced lately after diving deep into the indie sector to tackle game development. He’s an established force in the industry, having worked on notable games like Halo: Reach as the design lead, as well as Ghost Recon, Takedown and the recent Middle-Earth: Shadows of Mordor. Allen has been in the industry since the late 1990s and is still creating and developing games, including his studio’s latest project called Epsilon, which is kind of a visually stylistic throwback to games like Rainbow Six."

Gameumentary: Christian Allen has been working on games since the late nineties. He started his career by developing mods for the Rainbow Six, which ended up landing him a job at Red Storm Entertainment working on the Ghost Recon franchise.

Serellan is a relatively new game studio that was established in 2011. Their development team has experience working on games like GRAW and Halo Reach. Serellen specializes in tactical shooters and their first project, Takedown was successfully Kickstarted in 2012. Unfortunately, it was very poorly received due to dumb and inconstant AI. According to Reddit, all of the Takedown backers will get Steam keys for Epsilon. Has Serellan learned from their previous missteps and produced a better game this time around? Read on for our impressions of the pre-alpha build 1.0.7.5.

Daav from NoobFeed looks at two titles, The Beginner's Guide and Epsilon, on opposite ends of social issues in games and checks out what their differences say about them.