
Cubed:
City-building has been a popular sub-genre of simulation gaming for a long time. Reaching as far back as Utopia in the '80s and made popular by games like SimCity, it's difficult to imagine what a new entry into the genre could do that hasn't been done before, but developer Colossal Order has decided to throw its hat into the ring anyway with Cities: Skylines.
Today Colossal Order and Paradox announced their plans to celebrate the 10th anniversary of the launch of the Cities: Skylines franchise.

BLG writes, "Cities: Skylines II is a very worthy sequel to the popular 2015 city-building that improves upon the original. It could stand to use some quality-of-life updates, performance optimization, and mod support, but don't let that deter you from diving in."

If you enjoyed the last entry and its myriad DLC packs, here's a closer look at the difference between Cities Skylines 1 and 2.
The abundance of dlc is what keeps me from buying these games early , I'll pass. I will wait until a complete edition is available. Love these types of games though.