
It was as curious as it was sudden when the news broke that Hideo Kojima would be leaving Konami following the release of Metal Gear Soli 5: The Phantom Pain.

TNS: "These following canceled horror games have never made it. Join us as we commemorate what they could have been this Halloween."
Even though it wasn't a full game, and just a demo, Silent Hills scared the crap out of me.

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

Anticipation can turn into disappointment so often in the video game world. Canceled video game sequels can feel devastating, especially those that promise to expand upon the thrilling stories of their predecessor. Wealth of Geeks runs down some of the most disappointing cancelations that kept anticipated sequels in the dark.
The orginal prey 2 better be on this list.
And it is. Man if could've got this instead. Wonder why no one's step up to do this kinda game yet. I think there's one in development for pc, it's cyberpunk Era but it takes place in some huge apartment complex I think. Anyway I'm saying this not knocking the prey that came out cause I did enjoy that to but really wanted prey 2 (canceled)
Konami seems to be burning bridges by removing Kojima's name from the advertising, and that doesn't bode well if you want to ask the guy to work for with company as a consultant imo. But we don't know what Kojima thinks atm, if the rumours are true.
Yes, it will. Developers matters. That's why some Silent Hill games completely sucked and the others did not.
I really just want the official word on it right now.
I don't get it. How is the grammer so poor across all of GamingBolt's articles, regardless of subject matter? They have ONE job, to write articles.
Its because he takes 20 yrs to make a game and konami probably wanna do assassins creed/cod style with mgs......fuckin annual releases,i bet any money thats the problem.....plus kojimas probably got his head up his ass over mgs.......ooooooh its my baby type shit?????.......maybe i'm wrong wouldnt be the first time!!!!!!!