Jason over at Nintendo Enthusiast loves challenging games. When a game puts his skills to the test, he gets into the zone and won’t quit until he beats whatever it is! Eating, sleeping, and pooping? Who needs that when he can beat this super hard thing!
That’s probably pretty unhealthy… it’s just videogames right? Seriously, what’s the worst that could possibly happen if videogames are challenging?
Enjoy!

Former Nintendo of America staffer talks about concerns the company had about Hyrule Warriors and it damaging the Zelda brand.

With series staple Mercenaries Mode returning to the Resident Evil 4 Remake, it’s time to remind fans of another mostly forgotten mode from the RE series. Reaching the second chapter in the 2012 3DS game Resident Evil: Revelations unlocked something called Raid Mode for players to enjoy. Unlike Mercenaries, Raid Mode is not a time-attack mode and instead operates as a more RPG-lite version of the main game. While players are expected to try and hammer down on a handful of levels in Mercenaries, Raid Mode gives players a much more expansive game type to play around with.
This mode was included in ports released on the seventh and eighth generations of consoles and was part of Resident Evil: Revelations 2, which was released in 2015. However, the Revelations duology is the only time that Raid Mode has existed in the massive Resident Evil franchise, and that should change in some future release.
I'd like to raid mode make a return in the future. When Capcom was hacked there was a as of yet announced RE game in there that I was hoping might turn into Revelations 3. There were also reports that whatever that RE game was scrapped and cancelled.

With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Posting news/videos created by yourself eh? whatever gets you hits i guess. Not really seeing why you do so in third person.
why