
Jonny Neeves of Gaming Rebellion writes "Making a video game is undoubtedly a labour of love. From its sticky beginnings with a small crop of people discussing ideas to the greater expansion of design, construction and rendering of images, games development is an ethereal bastion of creativity. Or so we’re made to believe. Not knowing the inner machinations of how a game is made certainly perpetuates the aura it seemingly possesses. The likelihood is that men and women toil away day and night, sweating profusely trying to use their often modest means to create the technological artistry that contributes to the array of high quality games that entertain us so.x

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
No system will ever be perfect, but there needs to be a review, unless it blatant.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.