
Realizing that big western 360 titles like Gears of War 2 will do little to boost its flagging Japanese sales, Microsoft recently unveiled its new strategy to dominate the JRPG market. The 'Xbox 360 RPG Premiere 2008' event held in Tokyo's busy Shibuya district shone a light on four upcoming titles – Tales of Vesperia, The Last Remnant, Star Ocean 4 and Infinite Undiscovery.
Alongside the big-name franchises sits Infinite Undiscovery, the product of close collaboration between tri-Ace and Square Enix. According to producer Hajime Kojima, the idea is to break the rigid formulas that so often regulate the JRPG, introducing action to elements that are traditionally presented in a much more straightforward and static manner. Journeys often abstracted to icons moving across a map, for example, will be replaced by action sequences in which characters evade desert storms and flee powerful beasts.

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.