Tony Polanco from The Koalition writes:
"At the beginning of the week, Polygon Reviews Editor Arthur Gies and Frogdice CEO Michael Hartman got into a debate on Twitter about “hypersexualized” characters in video games. This inspired our main topic which is about a developer’s right of artistic expression. When is it justified to tell a developer how they should create their games? Should a developer sacrifice their artistic vision so as to not offend anyone?
Other topics include: Uncharted 4's delay, Titanfall coming to PS4, and February's NPD numbers."
Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

The best shooter campaign since Half-Life 2 still hasn't been topped eight years later.
I agree with this. The time travel mechanics. The sense of scale. The relationship with your mech. The bosses all had personalities. It's a wonderful game.
Yeah it was good, but it only did the time travel bit in one level. Dishonered 2 did the same thing. Now how about a game where it's implemented throughout the gameplay? Singularity says Hello (and deserves so much more recognition).
Developers should be free to create the characters however they envision them.
http://i.imgur.com/Q8SlRR5....
"When is it justified to tell a developer how they should create their games?"
Never. The end.
I prefer anyday, anytime, developers who create awesome games like Dragon's Crown than these SJW journalists of Polygon, Gamespot, Kotaku trying to censor games. These shitty sites should disappear.