
Dominic Sheard: "DmC: Devil May Cry received some major stick from serious hardcore fans when it was first shown, and it carried on through all those months up to its release on January 2013. Even after that people were still sticking into it because it didn't have the right Dante or that they thought the combat didn't look as good as previous entries - a damn hard thing to do as the series has featured one of the best in the business - or that the game was too easy compared to the challenge of Devil May Cry 3. I've enjoyed the hell out of the series, well, apart from something that has a “2” on the end, and I completely had nothing but fun with Ninja Theory’s take on Devil May Cry’s stylish action, which embodies the previous games, but with a new flair of British flavour that blends together with fantastic level design and an elegant, flowing combat system that now has a silky performance buff and little tweaks in this remastered release that makes it the one to play."

Fanatical has updated its Platinum Collection bundle with new games, and there are now 19 Steam Deck-compatible titles up for grabs.

DmC: Devil May Cry launched 10 years ago to critical acclaim, but caused a significant stir amongst fans of the series.
Ah we're at that point in time where failed games end up being needlessly defended and pushed as "underrated" or "gems"
There's a reason this caused Capcom to go back to the traditional DMC franchise.
DMC V became the top selling game in the series by a longshot. Even the team was more eager to make a new DMC game rather than try and continue the DmC reboot/spin-off and listened to fan input for V.

Daniel writes: "DmC on Xbox One may have disappointed many, but it also provided an entry point to a previously impenetrable series for newcomers."
It sold poorly it’s why we have DMC5 instead of DmC 2 and from what I’ve been seeing of that Anarchy Reigns clone from Team Ninja I think it was for the better.