
Ross from Vgamerz.com: 'Just imagine seeing ‘this action will have consequences’ after every seemingly innocuous decision'
A writer considers how the new Resident Evil game could have benefited from the popular tropes of episodic games.

Capcom has announced and released the original Resident Evil, Resident Evil 2 and Resident Evil 3 on Steam.

With the ninth mainline installment looming, it feels like the right moment to rank every mainline Resident Evil game from worst to best.
At first I was like, No Code Veronica on the list!? But then I seen Mainline. The list checks out, but I would personally put 2 over 4.
The original RE was the best. Its not on the list which makes no sense.
The remake of it was alright but should be higher on this list.
i’m fine with people calling it “mainline,” but leaving out the original re1 entirely is wild, since it basically defines the whole series. i’d still put re2 over re4 for pure pacing and atmosphere, even though re4 is the more replayable game. also, the “mainline” label gets messy with code veronica since it feels more essential than some numbered entries. i swear half the time i’m reading these rankings i get derailed by random gambling tabs i opened earlier, including https://monopolybigballerli... and https://football-studio-dic... and https://red-baron.org/ which is a weird contrast to talking about survival horror.

Capcom has launched a new website to celebrate the 30th anniversary of its long-running survival horror series, Resident Evil.
i have come to the reality that capcom refuse to go back to what made resident evil great, and as much as it pains me to say this....revelations 2 is a step in the right direction while keeping this new gameplay style that capcom refuse to let go of, i have accepted resident evil of old is dead, i will be happy with a hd remake of resident evil 2 and 3
Revelations doesn't need to be like anything like a telltale game. If you want that type of game, go play one of their many titles.
What's wrong with shooting a few monsters and enjoying the story that has been laid out?
RE Rev 2 is a magnificent blend of old with new. Everything about this new game is correct. From price point, to graphics to Raid mode (which by itself is worth 25 dollars).
I haven't personally met a living soul that liked the old control scheme in RE, but I as well as they lived with it. All we ever did was say, when is Capcom going to catch up to the rest of the gaming world and update these mechanics?
Well here it is, they have. Now all I read is. WHY?! did they update the game mechanics?! W.T.F!
It stand to reason that if they make you, the player a little more nimble, it follows that your adversaries have to be also, then it becomes kinda boring. RE 6 went the full Monty and it was extreme. OK, they played a little bit to much. But Rev 2 brings it down many notches, yet keeps it all within the scheme.
It works, you get the adrenaline and the scares.
I think the did a magnificent job here and by the way I spend more on my breakfast this morning than I did in Rev 2. I've been playing Raid mode non-stop since I bought this game and as I said earlier this alone is reason enough to buy the game. I bought Evolve for $65 and its collecting the fastest dust imaginable.
One last thing, I wasn't entirely sure why the episodic format, the game doesn't benefit from this format in any way that I can see. Maybe they are experimenting. But it is true that not every episodic game must follow TT layout. It makes sense to do what they did, if you wish to go that route, but its not necessary.
Perhaps its more aesthetics they where after rather than true TT layout of episodic format.
Truth be told, I found bite-sized RE better than the whole. Each episode ended with a cliffhanger and once you play 1 or two episodes, you know what to expect. You don't get fatigued.
(Wonder how many bubbles I'll lose)
I've not been a huge fan of resident evil since the 3rd one.
I found r.e 4, 5 good games but they weren't resident evil titles. No zombies, no joy.
R.e 6 was buggy when I tried it.
Resident evil revs 1 was cool for a handheld title but still a bit of a miss title.
Rev's 2-ps4, as said above the raid mode is its solid feature. But sadly it's starting to feel like it was designed under a very quick time limit. But it's still enjoyable to play.
Rev's 2 story mode. I'm playing it co-op and it's nice to share a title with the girlfriend. But crapcom haven't done the game well.
First issue. I have a 47" tv and sharing a screen isn't a issue. But when crapcom make the shared screens even smaller is an annoying joke and makes you wonder WTF they were thinking...?
Story line, it feels like a poor man's battle royale at times. The bracelet and overseer just are boring ideas and made me less interested each time she spoke. It felt like you were playing a crap game show of death while being watched (the running man)...
R.e games went from a generic zombie game to some over the top special power mutent game. Is one reason why I've lost hope in the serious and haven't been excited for an r.e title in many years.
Gameplay, the shoot action is what we've seen before. Solid over the shoulder 3rd person, which is smooth at times but sluggish at others.
A lot of mechanics were picked up from other titles. Mainly the last of us, crafting bombs, sneaking and stealth take downs to being able to scene where the zombies are.
The buddy system of one person had a gun and the other a torch or a finger was alright but felt like you were playing a solo player game with a loot spotter following you.
Our of 10.
Story mode 5/10
Raid mode 7/10
I am surprised to see so many people complaining about Revelations. It seems nobody is happy with it.
I really loved it, it's more akin to the older Resi games than any of the main series has been for many years. I hope they continue this series.