
Rhys Egner of FTG: You probably know Turtle Rock Studios as the folks who brought you Left 4 Dead (in collaboration with Valve). While the game largely centered around cooperative play, one of the major draws of the zombie slaughterfest was Versus mode, wherein two teams of four players would play through the game’s levels, with one team (Survivors) trying to get as far as they can while the other (Infected) play as various zombie types and try to stop them. It’s easily one of the most well-known examples of asymmetrical multiplayer, a new subgenre of competitive multiplayer that pits two teams with very different attributes against each other. Also seen in games like Aliens Versus Predator and Haze (remember Haze?), it’s a trend that’s cropped up here and there over the course of competitive multiplayer. Then along comes Evolve, promising one of the most wild asymmetrical setups yet: four hunters, one monster. Not only do all four hunters on any given team handle completely differently, but playing as the monster may as well be an entirely different game (and that’s no slight against it). It’s a really wild concept, but I’m kinda mixed on the whole thing.

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."