
VRFocus- For the past year virtual reality (VR) fans have been referring to Sony Computer Entertainment’s (SCE) head-mounted display (HMD) for PlayStation 4 as Project Morpheus. The company revealed the device with that codename as a prototype at the 2014 Game Developers Conference (GDC) in San Francisco, California, USA. A year later and SCE has returned to GDC to showcase a new version of Project Morpheus.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
A classic genre takes on new life in VR, so here's a rundown of the best VR platformer games available in 2026.
Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Interesting to see that Sony are actually making good on that ridiculous 120 FPS comment from years back.
So how do you activate the TRON cycle?
i am not interested in VR or AR .
but congrats to sony for their amazing work hopefully more good news to come in the coming months .
For those that have used VR, how do you think it will apply to non-FPS genres? Will it work well for 3rd person or top-down games?
Also, titles like Hellblade (according to their dev diary) are prototyping various character movement systems and much of it looks to be non VR friendly. I wonder if the added realism of restricting the camera movement for VR will have good gaming ramifications outside of FPS and flight/racing sim games.
120fps in mind. MMMM, sounds like Project Morpheus could be a future proof device.
PS5+Project Morpheus= greatness