
As much as any other medium, no established games studio with a number of titles under its belt can claim that every one of its projects hit the mark, bringing pure gaming joy into the lives of those who played it. Whether it missed by a whisker or a mile, the blame for a game that performs under par cannot be pinned purely on any lack of creativity and intelligence of the team involved. This factors for only part of the final product, and too often in the last decade TPCG have experienced what can happen when funding is pulled or pressure is piled on the developer to hit a deadline. But there are a handful of studios that seem to perform despite the odds that occasionally stack against all who have been in the industry a while. They have a back catalogue that reads like a shopping list of classics and, more often than not, they have a gift for a specific genre.

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."
I expected nothing and I'm still disappointed
Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.
So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?
Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.
ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.

GF365: "A friend makes the adventure all the more fun. Here are the best video game companions that will keep you company."