
"For a game inspired by a tragic road accident, there is a lot here to love; but The Deer God never descends into triteness. As an art piece, The Deer God is astounding, breathtaking, and utterly gorgeous. As a game, The Deer God is currently not quite as clever or successful as it feels like it could – and should – be.
But the overall experience on offer makes The Deer God well worth looking into – an experience that is utterly captivating, and unerringly human – even in its flaws."
The Deer God, the breathtaking 3D pixel art adventure from Crescent Moon Games and Blowfish Studios, will find new life on store shelves this February with a physical release of the PlayStation 4 and PlayStation Vita versions from distributor Red Art Games.

VGChartz's Adam Cartwright: "As time went on it became clear that many of these projects were hobbyist titles and a large amount of the developers had never actually researched the practicalities of launching a game on Vita, leading to an ever-increasing number of cancellations over the years. And yet some delivered. It’s this I’m aiming to examine in this article – how many projects succeeded in reaching the Vita, how many failed, and how many are in limbo, as well as a conclusion on the overall state of Kickstarter (and other crowdfunding sources) on the handheld."

Omar from SwitchEra.net writes: "I really wanted to like The Deer God, but with its combination of death traps and ineffective mating system I just couldn’t bring myself to enjoy it. The Deer God tells the story of a hunter who gets killed by a wolf. Upon reaching the afterlife he is greeted by the Deer God and reincarnated and given the opportunity to atone for his crime of being a hunter."