
OHP writes:
You probably hadn’t heard of Turtle Rock Studios before, but they were the minds behind successful Valve published franchise Left 4 Dead. This multiplayer shooter created in the Source engine was so popular because of its asymmetric classes that all felt unique to play. Evolve continues this trend, but also does away with even teams to create a big challenge. Can the hunters take down the monster, or will they get eaten alive? As it turns out, this concept makes for great gameplay; but does the entire package hold up at retail?

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."