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60°

Top Five Most Depressing Endings

NoobFeed writes - "Not every ending is cheerful, some are truly heartbreaking"

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TheSuperior 4112d ago

</3 so depressing.

Reminds me of those moments when a game ends and I'm tearing up and my mom walks in... awkward!

vishmarx4112d ago (Edited 4112d ago )

Grave of the fireflies
i know its not a video game but screw that.no human can go through that without shedding a tear

the japanese are masters at evoking emotions.their cartoons and games have more realistic emotions than our realistic movies lol

Captain_Wormy4112d ago

Lol. My Mum once caught me crying at the end of MGS4. She walked in, saw my face, then backed out and closed the door slowly. 😐

Transporter474112d ago

The thing that did it for me was the microwave scene...

80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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CrashMania92d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_92d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda92d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot92d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania92d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman92d ago (Edited 92d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown92d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198992d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac91d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_81d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 81d ago
neutralgamer199292d ago (Edited 92d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7792d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas92d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_77d ago

Because of money. Most game studios need financial backing in order to develop games.

92d ago
MrNinosan91d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster92d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7792d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno92d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa92d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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50°

Red Dead Redemption Hits 3.3 Million Netflix Downloads on Mobile

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.

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4scarrsgaming.com
Christopher131d ago

More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.

How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

VenomUK129d ago

What if Netflix becomes ‘the Netflix of gaming?!’

Alek83129d ago

I downloaded it because I already have a Netflix sub.
I am not going to buy it for $40 or whatever it costs on Google Play.

I tried it out and will be sticking to the PC version, but it's not bad.

Having said that, this is the issues I see vs the PC version:
1. Greatly reduced texture resolution.
2. Massive downgrade ALL lighting quality (this includes water, shadows, etc).
3. Stutter and heat. Prolonged play leads to both.
On the plus side, we have:
4. This thing is like 6GB vs the 12 on Steam.

Great way to try the game, but not the best way to play it.

darthv72131d ago

Perhaps Netflix will make a RDR series now that ST is done with.

Lionsguard130d ago

A Netflix version of RDR?... Oh boy... I can't wait... /s

TheColbertinator130d ago

They should build a production that includes members behind the True Grit remake and Hell on Wheels from AMC. Both were perfect for wild west vibes.

gold_drake130d ago

but i doubt people ACTUALLY played it on smartphone vs tried it out.

120°

Rockstar Says Red Dead Redemption Xbox 360 Upgrade Needs More Time

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.

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twistedvoxel.com
Minute Man 721163d ago

Another free update...good to know but I don't own a series X

Petebloodyonion163d ago

I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.

Hypertension140163d ago (Edited 163d ago )

Yea I think thats what it is. I also own the game but not the expansion, and im unable to download the update.