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Soul Calibur IV PS3 install is optional on UK code

VG247: We've just been told that the install on current UK Soul Calibur IV PS3 code is optional, not mandatory as is being reported by US sites.

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videogaming247.com
Sangria6526d ago

What kind of fighting game needs a 2.85 GB install? Even Tekken 5 is something like 850 MB or Unreal Tournament III is 3-4 GB. Did they develop SC4 with their feet? It's just a fighting game with rounded arenas....

I would prefer they delay for several months the game to fix those installation.

Drekken6526d ago

2.85GB doesnt warrant a 2 month delay. Install the game.

Shaka2K66526d ago

AKA microsoft paidshills.

nuff said.

chaosatom6526d ago (Edited 6526d ago )

having option is a good thing.

thomas05066526d ago

why would it be different for each country?

Raoh6526d ago

i'm thinking this is something more like burnout paradise.

the hard driveless 360 cant compete online because without a hard drive you cant cache the changes from other players. including customizations to cars, the camera attachment features etc.

so i could see a 2.85gb install for online VS mode in SC4. all possible character creations have to be able to load and cache and fast.

so if thats the case (cause its only a guess) not only does it make sense i'm with it.

i just refuse to play games with ridiculous installations for a mediocre game like Bourne. after the long wait on that one for a semi crappy game i just took out the dvd, deleted my install file and sent that game back to gamefly.

ShinMaster6526d ago

Uncharted(great game) didn't even have an install as an option. So it's not like every game needs it.

QueefyB6526d ago

i agree with you one hundred percent uncharted is the best looking next gen game i love it so much there is an actual story in uncharted no men hugging each other pulling out their pistols and comparing sizes

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70°

Top 8 Best Soul Calibur Guest Characters, Ranked

Assassin's Creed's Ezio and The Witcher's Geralt have been excellent guest characters in the Soul Calibur series.

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hardcoregamer.com
130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B1026d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple1011026d ago

Switched to unreal engine. Ruined it.

Yi-Long1025d ago (Edited 1025d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo1025d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro1025d ago (Edited 1025d ago )

the first three are much better games.

Walweeze1025d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde1025d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

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40°

In defence of Soul Calibur 4's horrible Star Wars guest characters

From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.

You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"