From GameWatcher.com: "Elephant in the room first: through one of the worst marketing campaigns in gaming history Evolve has become a highly controversial game. While the base game is a fun little asymmetrical multiplayer game from Turtle Rock, the makers of Left 4 Dead, 2K’s marketing has painted it as a vessel to sell DLC. Moreover, the spread of different conflicting purchase options available takes the sound idea of “don’t confuse the consumer” and shoots it into space, including more than one special edition depending on your system and store, many different DLC packs, an expensive “Season Pass” that seems to only add skins and a few new Hunters, and that’s even before you install the game. To make it clear though, while I think the way 2K have handled all this is abysmal I will not be docking points off the score for it unless I feel the base game is noticeably lacking those DLC items. Let’s see."

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."