
NZG:
Evolve is a fun, yet inconsistent experience. It’s got polished gameplay and a fun hook that has the potential to create unique and exciting multiplayer experiences. However, it also has some design flaws, technical issues, and your social gaming situation will have a potentially large impact on your experience with the game.
So what is Evolve? It’s actually quite simple. A five-player multiplayer game, where four players are human hunters, who try to track down and defeat the fifth player, who’s a big monster. Each hunter fits into a class (Assault, Trapper, Medic and Support), and there are three different monsters to choose from. Eventually, or right away... It depends if you pre-ordered or not, which is kinda gross. However this is a review of the game, not its business model.

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."