
WP:
Turtle Rock Studios is a development house that practically lives and breathes the multiplayer experience, from the Xbox version of Counter-Strike to Left 4 Dead. The co-op experience was something few games offered at the time, and the versus mode was good enough to keep it in rotation for some time. After its split with Valve, it constantly hinted about something big in development. That something is Evolve, one of the first big multiplayer titles of 2015.
Much like last year's Titanfall, which came out early and captured the multiplayer audience, there's a bare-bones story. An unknown calamity hits the colonized planet of Shear, and as the colonists try to flee, the native beasts attack. It's up to a ragtag group of misfits to eradicate the monster threat and save the colonists.

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."