
WGTC:
Evolve stole the show for a lot of people at last year’s E3 conference. The asymmetrical shooter easily had some of the longest lines, as gamers were clamoring to taste something truly unique. And, for the most part, people walked away absolutely enthralled with what the game seemingly had to offer. Fast forward nine months later, and what’s arguably the first major release of 2015 is finally out in the open. Unfortunately, though, it simply cannot live up to its own hype.
I was taught when there’s an elephant in the room that you should introduce it. With Evolve, there is a pretty damn big elephant in the room. The DLC plan with here is absolutely atrocious, and every single person involved at Turtle Rock Studios should be ashamed of this. On the very first day, there was $85.88 worth of DLC in the store, including the Hunting Season Pass. This is, in a word, bullshit.

It has been recently revealed by an artist that a sequel to the 2015 title Evolve was in the works. However, this project wouldn't last long.
Was this game ahead of its time? A few years later games like Dead By Daylight, Friday the 13th and other asymmetrical games exploded onto the scene.

Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.

From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."