
Announced behind closed doors at E3 last year, Code Name STEAM is an Intelligent Systems latest foray into the turn-based strategy genre, following success with the Fire Emblem franchise and Advance Wars. Instead of the typical top-down TBS style though, Intelligent Systems have opted for a third-person perspective, in similar vein to Valkyria Chronicles. It’s an odd shake-up to the tried and tested formula that has brought so much success for the Nintendo owned subsidiary.
Their business practices aren’t perfect, but Nintendo makes games like nobody else. But they also have their fair share of games that nobody played.

Code Name: S.T.E.A.M. is a game that is divisive, to say the least. It’s an underappreciated classic that regularly appears on clearance racks. Which is a shame, given the involvement of Advance Wars and Fire Emblem developer Intelligent Systems and the sorcery it works to get an XCOM-like experience onto the Nintendo 3DS. Especially since now, as it turns five years old, it holds up so well.
The game was great. It would be cool to get a sequel on switch but I'm not sure if it sold well enough to warrant that.

Alex S. from Link-Cable writes: "as we prepare to retire the ol' dual-screen handheld we wanted to take a look at the games that defined the system and which should make their way over to the Nintendo Switch."
I’d just like the remasters of Ocerina of Time and Majoras Mask. Those were both great ports that looked nice and smooth. Would love a proper camera control in OoT that was implemented in MM3D.
The demo is definitely fun, and Fire Emblem is one of my favorite games of all time on any system, but I will wait to see reviews before ordering. It's darn close to a definite preorder, and I have a lot of faith in Nintendo and Intelligent Systems, but I can wait a few days after release if it is awesome as it looks. The next Fire Emblem, however, I would preorder sight unseen.