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9.1

Dying Light Review | The Structure Network

In short, Dying Light has proven itself to be one hell of a game. Sure, it may borrow elements from many different titles, but everything is wrapped together so nicely that even the moments that aren't as polished do not detract much from it. Dying Light has proven that the zombie genre is alive and well. Ahh, the irony.

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structuregaming.com
ReesesPuffs4139d ago

I have yet to finish the game but from what i've played (about 20ish hours) a 9.1 seems appropriate. Good review.

4139d ago
GameBoyColor4139d ago

I love invading games. being the Hunter is so much fun.

ReesesPuffs4139d ago

I hate people like you haha. I'll just be strolling along and get wrecked by a Hunter.

4139d ago
WizzroSupreme4139d ago

It's surprising how divisive this game is. There's no middle-ground, it seems. Either it's a 5 or a 9, but I see a lot more positivity for the game overall. Nice to see, because we deserve the open-world zombie game that we haven't gotten until now.

famoussasjohn4139d ago

I need that soundtrack! I just beat the campaign and loved it. DLC seems to not be that great though.

FrostyZipper4139d ago

I think that most impressed me was how well the parkour mechanics work in Dying Light. It feels free and unlike in Mirror's Edge there's usually some room for error (especially once you unlock the grappling hook).

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150°

Dying Light Retouched vs Enhanced Ed Comparison Shows Notable Improvement In Textures & Lighting

The Retouched update for Dying Light that improves graphical features has been released; here's how it compares with the Enhanced Edition.

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twistedvoxel.com
Lionsguard345d ago

I knew holding off playing it for 10 years was the right call.

ocelot07345d ago

I remember playing this for the first time on the PS4 and it knocking me sick and hurting my eyes due to the horrible motion blur and FPS.

Played it a lot on pc a year later. Then again on ps5 once they dropped the 60fps update. I'll be giving it another go. Mad how they have kept updating this game for 10 years.

90°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
130°

Looking Back At The $386,000 Dying Light 'My Apocalypse Edition', 10 Years Later

It has been more than ten years since Dying Light was released, but what happened to the $386,000 'My Apocalypse Edition' of the game?

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insider-gaming.com
jznrpg476d ago

Nobody bought it for an obvious reason.

Gamingsince1981475d ago

Wtf did this edition come with ? A real helicopter and a real zombie virus ?

Vithar475d ago

For one lucky person willing to spend $386,000, the My Apocalypse Edition of Dying Light promised a staggering collection. It included the buyer’s face in the game, a human-sized ‘Volatile’ statue, and parkour lessons with a freerunning team. It also came with night vision goggles, an all-expenses paid round trip to Techland’s offices, and four signed copies of the game. Oh, and it also came with a custom-built, ‘zombie-proof’ survival shelter.

LOL but it was a stunt from the team:
‘It was a PR stunt and got a lot of media attention for its wild and over-the-top nature, it was designed to generate buzz around the game’s release. It did a great job of getting the game noticed, though! But nobody purchased it – thankfully, I guess!’