30°

A Conversation About MMOs

Via MMO Producer Scott Hartsman's site: What happens when one of EverQuest's most famous players and one of the the MMO world's most respected designers spend ninety minutes talking about the current glut of "leveling/raiding" MMOs, the good and bad points to them, and how they could be improved? Qhue from the Fires of Heaven forums and Scott Hartsman, former lead developer for SOE's EverQuest II, did just that. Find out why mid-level raid content is a bad idea, what World of Warcraft players expected to find in Age of Conan (and what they found instead), why a solo path to max level is important, why betas must spoil things, and why trying to keep the WoW players you lure away with new shinies is nearly impossible.

Read Full Story >>
hartsman.com
ry-guy6450d ago

Yes.

A Solo Path to max level is extremely important to me.

I shouldn't need to wait 5 hours to get a group together so I can actually earn some XP.

I should be able to pick up where I last logged off (with minimal prep time) and get right back to leveling up solo.

40°

Zillow And World Of Warcraft Team For Player Housing

This is an unusual pairing but Zillow now offers tours of player housing.

40°

Blizzard announces four showcases over the next two weeks for WoW, Overwatch, Hearthstone & Diablo

The four-part Blizzard Showcase will reveal “what comes next” for each series…

Read Full Story >>
videogameschronicle.com
40°

World of Warcraft's add-on changes aren't over 'There will doubtless be some loopholes players find'

A 12.0.1 patch will bring more changes after this week's Midnight expansion prepatch made dramatic changes to mods, character classes and the game's UI.