Molly of Ghost Volta: "I first got to play Alum at MAGFest13 this year and was quickly enthralled. The design, the story, and the music all came together in the demo to offer what looks to be a very promising point-and-click adventure game."

Serena Nelson writes: "In Alum, you play as the titular hero who's been living in Kosmos with Esther, his wife, and works as a courier for the Golden Stork delivery service. The story revolves around him trying to find a cure for the "Vague", essentially a disease of the mind where apparently apathy starts setting in and people give into the darkness. At least, that's what Alum has been led to believe. As with any good story there's more to it than meets the eye. As luck would have it, he finds a clue as to someone who might have a cure. He sets off on an adventure to save humanity, whether he believes it or not."

Serena Nelson writes: "Kickstarter is a popular site to get ideas and projects funded without the need for a publisher. Unfortunately, not all campaigns make it. For most, the success or failure rests in the first try. It's either you get funding or you don't. For those that don't make it, some still persevere and return at a later date to grab for the gold and hope a second time being the charm. But, why would you want to "double down" on an idea and put yourself on the chopping block a second time?"
Alum is an well crafted old school point-and-click adventure reminiscent of Beneath a Steal Sky, that sees you uncovering the truth about ‘The Vague’ – a mysterious disease that makes those infected increasingly apathetic and disconnected from the world.