Digital Foundry:
For some developers, the start of a new generation offers an opportunity to wipe the slate clean and deliver experiences previously impossible on last-gen hardware, while for others, the power is finally there to make enhanced versions of their existing tech shine. Just like DICE's Frostbite and Crytek's CryEngine, Techland's Chrome Engine struggled on last-gen systems, but there's the sense that the technology has finally found its feet on PS4 and Xbox One. Earlier this week, we established that the Polish developer has sorted out most of its performance issues, but with more game hours under our belt we can better discern how version six of the Chrome Engine operates on the new consoles, and factor in the PC version too.
The Retouched update for Dying Light that improves graphical features has been released; here's how it compares with the Enhanced Edition.
I remember playing this for the first time on the PS4 and it knocking me sick and hurting my eyes due to the horrible motion blur and FPS.
Played it a lot on pc a year later. Then again on ps5 once they dropped the 60fps update. I'll be giving it another go. Mad how they have kept updating this game for 10 years.

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.
It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!
But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

It has been more than ten years since Dying Light was released, but what happened to the $386,000 'My Apocalypse Edition' of the game?
Wtf did this edition come with ? A real helicopter and a real zombie virus ?
" Between the two console versions we definitely have to give the nod to the PS4 version with its improved frame-rate and better texture streaming, its higher resolution, and a near complete lack of screen-tear. However, anyone with a decent gaming PC should definitely stick to the computer version as it offers excellent scalability alongside further improved visuals."
and the sh**storm begins in 3..2..
Is it just me or are these "next gen" games a bit, meh? Is it devs struggling with the new hardware, hardware restrictions or just laziness? I don't feel like I've played a true next gen game yet.
True, Techland is a relatively small player but the big devs just don't seem arsed! Ubisoft I'm looking at you!!
Wow the XB1 cant catch a break! MS really needs to work on way with getting this console better! PS4TW again! Guess people will keep waiting for DX12...oh wait! MS must hate DF this gen.
They look identical. My brother got it on Xbox one and I on Ps 4, and they are pretty much identical.