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Dying Light review - Examiner

"The visuals are solid. The story has potential. The atmosphere is there. The map is polished. But the haphazard control, which in its essence, the thing that separates this game from other zombie survival titles needs work. The straw that breaks the camel’s back, especially considering how much getting around matters in the game, the game would have been so much better if the game’s control was tighter. Add in an uneven combat system and there’s enough wrong with the game to scare off anyone looking for something easy to jump into. Anyone who is able to look past the game’s faults however will find it a rewardable zombie adventure that isn’t perfect, but has plenty to do."

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examiner.com
wynams4134d ago

no driving despite game world being littered with vehicles, immersion slayed ... passing until Black Friday 2015

TheWackyMan4134d ago

There's no room to drive a car in, plus a game based around parkour and movement, it would kinda defeat the purpose if you put cars in.

nucky644134d ago

wynams, where are you going to drive? not a lot of open space.

MysticStrummer4134d ago

That's one bizarre complaint. Until I read your comment I hadn't even noticed the lack of driving. As bad as the driving was in Dead Island I'm glad it's not in there.

Fro_xoxo4134d ago (Edited 4134d ago )

I'm actually glad review copies weren't sent out on time. I want this to happen often..

otherwise, a lot of people would have waited for reviews ( an arbitrary number) before diving in.

Tons of people are having fun with it. .

4134d ago
Ashunderfire864134d ago (Edited 4134d ago )

People should watch Twitch/Ustream for new games and etc. Plus some game's release dates manager to get broken, so you can end up seeing these games a week before they come out worldwide. I think its a better idea for players to watch people play the games and make their own mind up, instead of waiting for bias reviews from Ign and Gamespot. I already made my mind up when I saw Dying Light on Twitch and I am loving it.

MSpence5164134d ago

I am beginning to think that some of these reviewers are a little salty they didn't the codes earlier. Everyone that isn't a reviewer is having great fun with this title. For what it's worth, the controls take a little getting used to, but anyone that is good at playing video games in general will have no problem adapting.

Mr_GoolyPunch4134d ago

I'm absolutely loving it!! Controls are tough, yes - but when you get used to them it's a rush!! Climbing towers, inches away from falling is really scary - imagine Farcry towers but higher with much more difficult and non-obvious routes. Solid scavenging and weapon upgrade mechanics. It's just really cool... And night time will make you fill your pants.

150°

Dying Light Retouched vs Enhanced Ed Comparison Shows Notable Improvement In Textures & Lighting

The Retouched update for Dying Light that improves graphical features has been released; here's how it compares with the Enhanced Edition.

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twistedvoxel.com
Lionsguard329d ago

I knew holding off playing it for 10 years was the right call.

ocelot07328d ago

I remember playing this for the first time on the PS4 and it knocking me sick and hurting my eyes due to the horrible motion blur and FPS.

Played it a lot on pc a year later. Then again on ps5 once they dropped the 60fps update. I'll be giving it another go. Mad how they have kept updating this game for 10 years.

90°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
130°

Looking Back At The $386,000 Dying Light 'My Apocalypse Edition', 10 Years Later

It has been more than ten years since Dying Light was released, but what happened to the $386,000 'My Apocalypse Edition' of the game?

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insider-gaming.com
jznrpg459d ago

Nobody bought it for an obvious reason.

Gamingsince1981458d ago

Wtf did this edition come with ? A real helicopter and a real zombie virus ?

Vithar458d ago

For one lucky person willing to spend $386,000, the My Apocalypse Edition of Dying Light promised a staggering collection. It included the buyer’s face in the game, a human-sized ‘Volatile’ statue, and parkour lessons with a freerunning team. It also came with night vision goggles, an all-expenses paid round trip to Techland’s offices, and four signed copies of the game. Oh, and it also came with a custom-built, ‘zombie-proof’ survival shelter.

LOL but it was a stunt from the team:
‘It was a PR stunt and got a lot of media attention for its wild and over-the-top nature, it was designed to generate buzz around the game’s release. It did a great job of getting the game noticed, though! But nobody purchased it – thankfully, I guess!’