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2015 is EA’s year - If they don’t stuff it up

MWEB GameZone writes: 2015 could be the year EA works it’s way back into the good graces of consumers. Their performance over the Christmas/New Year period has been stellar and their line-up for 2015 looks very promising. What could go wrong?

HanCilliers4146d ago

So with free-to-start they give, but on the other hand they take. Then there's the upcoming Battlefield: Hardline launch, if that fails like BF4, then I doubt anything else will matter.

lord zaid4146d ago

I'm hoping EA will be smart enough to see the error of their ways. They've been really good last year, barring DKM, perhaps they can keep it going.

UKmilitia4146d ago

EA cant work there way into peoples like list,not matter how much ubisoft screw up,because at end of it all EA started it all imo

with season pass,dlc,online passes,selling shortcuts.

i will always hate EA for everything they have supported thats to milk gamers even more.

CloudRap4146d ago

Ubisoft is the new EA so they dont have much to worry about as long as Hardline and Battlefront work at launch.

Sillicur4146d ago

If EA can pull it off, all the more power to them. I still have my doubts, but i think at least they wont be nominated as the worst company in the US this year :)

linkenski4146d ago

Mass Effect 4 isn't out this year. 2016 will be the year to prove EA doesn't have an iron-grip on their developers and their products aren't rushed.

What's even out this year? FIFA 16? Battlefield Hardline? I'm not really feeling the hype.

Maxor4146d ago (Edited 4146d ago )

Actually 2015 should be a slow year for them. But they really need to crank out a beefy DA:Inquisition DLC though. Something similar to the Origins: Awakening DLC would be nice.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney48d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

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50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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lodossrage49d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman48d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb48d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.