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Why Early Access Is Disastrous For Gaming

"News that the standalone version of influential zombie survival sim DayZ has sold a jaw-dropping three million copies should not be met with applause. It should be met with disdain."

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wow247.co.uk
shodan744138d ago (Edited 4138d ago )

In theory, early access could be cool. An interesting way of experiencing a game you're excited for ages in advance, at a discount price, and even helping steer the development process.

In practice, like free-to-play and DLC, it's being used by a lot of companies to squeeze maximum value out of limited content.

3-4-54138d ago (Edited 4138d ago )

* The Untrustworthy companies will abuse anything, including this.

* There will always be "That Guy/Women/company", that ruins it for everyone else.

There are multiple of those people/companies right now in the game industry though, and they are abusing these practices.

* If at first it is a way to give us more, it will soon be turned into a way to give us less, while making us think we are getting more, while getting more money from us.

* They need to hook you in with trust, then once they have that, they switch their tactics up to make more money without half the people even knowing.

* Would you buy a car that was 70% done ?

* Would you buy a live in a house that was 60% done, but "will include updates over the next two years" ?

^ Think about it. Like seriously.....think about it.

Nerdmaster4138d ago (Edited 4138d ago )

Every time I get interested in a game in Steam, if I open the store page and I see the blue banner saying that it's early access, I close it immediately.

Roccetarius4138d ago (Edited 4138d ago )

Same here. I have no intention of supporting early access, considering very few of them are actually a success, and the devs in most cases abandon the game.

I also hate the fact, that larger studios with funding available is abusing it, such as SOE.

pompombrum4138d ago (Edited 4138d ago )

I don't mind smaller independent studios utilizing it. It must be quite hard in todays's competitive market to release a polished product especially when you've got limited funds and resources. I think early access works well for these sort of studios because fan feedback is actually integral to their future so those who support the game actually have a voice. Day Z is probably in the middle really, developed by an independent studio but they're hardly small. It's sad to see bigger companies utilizing it though to squeeze cash out of players, especially those whose games are going to launch F2P like H1Z1 and Heroes of the Storm.

4138d ago
Scatpants4138d ago

Early access seems fine to me. Nobody is forcing you to buy it.

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50°

DayZ 1.28 Finally Lands On Consoles As Update 1.81

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

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gameslatestnews.com
80°

DayZ Frostline DLC Gets Review Bombed; Dev Says “No One is Forcing Players to Buy It”

DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."

diana45peters544d ago

Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.

Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.

It's definitely a heated debate.

80°

DayZ Hits All-Time-High Player Numbers Six Years After Release Hitting Over 500K Daily Players

DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.