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Will Xbox One See A Boost From DirectX 12?

How much of a boost will Xbox One receive from DirectX 12? Some claim that Phil Spencer said XBO will not benefit from DX12. But is that statement true?

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lifeisgamesok4145d ago (Edited 4145d ago )

Actually Phil has said the Xbox One will benefit from directx 12 people are flipping Phil's words into saying it won't help

No API before has allowed multiple cores to be used by the gpu at one time

Hellsvacancy4145d ago

Oh dear, within the very first minute of the video it shows a Tweet from Phil Spencer that states

"It will help developers on XBOX One, It's not going to be a massive change but it will unlock more capabilities for devs"

So actually, Phil says aot of things

XBLSkull4145d ago

Anyone who thinks DX12 won't provide any benefits to the X1 is incompetent.

Infamous2984145d ago (Edited 4145d ago )

@XBLSkull It will provide benefits though not as the legendary benefit that
some fanboys here believe.

Double Toasted4145d ago

What legendary ones are you talking about? Do you know something the rest of us don't?

DragonKnight4144d ago

*sigh* Look, this has been said MANY times before. DX12 will help the Xbox One do what it does SLIGHTLY more efficiently. Phil said himself there will not be some significant benefit, just some small efficiencies being improved, but it can't unlock some magical hidden power hidden within the Xbox One hardware like Guru did for Gohan in Dragonball Z.

You will never see anyone but Xbox fanboys saying that DX12 is going to make the Xbox One more powerful than the PS4, even Microsoft won't say that.

UltraNova4144d ago (Edited 4144d ago )

@Dragonknight

Not that Goku needed it but imagine if Guru unlocked his laden abilities!! He would easily max SSJ1 destroying Frieza within minutes. But you know Toriyama is the MAN so I wont complain ;-)

OT: Am I the only one who actually wants DX12 to help the xb1 achieve better results? I mean it would obviously help the ps4 as well since the devs will have to raise the bar on both to keep parity.

Plus this DX12-xb1 bashing is getting old, not as old as the Order 1886's bashing, we have ways to go to reach that level of unsupported bashing.

freshslicepizza4144d ago

basically we have xbox fanboys who think it's going to shake the earth and then we have the complete opposite attitude from sony fanboys who say it's going to do very little if anything because they are always waiting on the sidelines ready to comment about anything to do with the xbox platform while acting like they don't care about it.

that's why the truth is always somewhere down the middle when viewing comments from either side. what i find most interesting are those who seem to be opposed to the system getting better tools.

+ Show (3) more repliesLast reply 4144d ago
christocolus4145d ago

@lifes

The title screams clickbait.There's no need trying to argue with anyone anymore.most of those downplaying this have an agenda,most of them dont even own or plan to buy an xbox one, anything remotely positive relating to MS, Xbox,dx12 or MS cloud compute is quickly downplayed. Everyone knows DXx12 will help Xbox one.Phil, Mike Ybara and even Aaron Greenberg have all confirmed this..the metro redux devs ,brad wardel and a few other have hinted at this in various articles and interviews too yet people keep talking crap. Fable legends looks awesome (going by the latest trailer). its naive to think DX12 wont help the console. all windows 10 devices will get performance boosts(big or small) even mobiles will benefit from it too.

Phil said we will know more at the build conference. lets all see what happens.

Foehammer4145d ago (Edited 4145d ago )

Well said TheRedDragon

Great to see all the tweets posted in their entirety and in context.

Spells out EXACTLY what's been said

"Full DX12 is coming to X1"

DX12 will effect X1 game development, unlocking more features and making it easier to reach more of the hardwares potential.

A great video, leaving all the, never to be realized, theoretical figures behind, and laying down the truth.

gfk3424145d ago (Edited 4145d ago )

We are listening to a guy that less than a year ago said that DX12 will double (100% more) the power of the X1!

http://n4g.com/news/1487593...

We all know now that DX12 will provide - IN THE MOST OPTIMISTIC SCENARIO - a maximum of 50% gain in performance for PC GAMING. So X1 will gain much less than 50%.

People, TheRedDragon is the biggest Xbot troll.

jb2274145d ago

Seems to me that DX12 & the Azure Cloud is being downplayed because it has yet to be proven. Sure there are fanboys who don't want to hear anything positive about their competition, but it's generalizing to say that's all there is. I'm personally skeptical about anything a company says until it has been proven…show us, don't tell us. DX12 will definitely help the Xbox One, but to expect some mind-blowing difference is setting yourself up for disappointment. Also, we see these kinds of incremental performance increase anyway over time as devs get used to their hardware, so will the boost from DX12 be discernible compared to the jumps that will have been made w/o it? I think many people responding negatively about these things are doing so in response to people who are claiming that these factors will be some kind of special sauce that completely changes the game overnight. I'd expect we will see some fps boosts & maybe more robust offerings on releases due to better time management.

gfk3424145d ago (Edited 4145d ago )

DX12 may increase the performance of X1 CPU, BUT will not increase its power.

However, even if DX12 achieves the CPU theoretical power, the CPU is so weak that it's irrelevant.

Please look at these numbers:

CPU:
- PS4 102.4 GFLOPS
- X1 112 GFLOPS

GPU:
- PS4 1.84 TFLOPS (which means 1,840 GFLOPS)
- X1 1.31 TFLOPS (which means (1,310 GFLOPS)

The above numbers are theoretical numbers, meaning the maximum value that each console could reach.

Having said that, DX12 WILL NOT increase the theoretical power of X1, but will ONLY help X1 to get close to this theoretical power.

In conclusion, even if X1 achieves (with the help of DX12) its maximum CPU theoretical power, it is negligible compared with the GPU power.

This is the reason why the future of the console games is GPGPU programming; having in mind their power compared with the CPU.

Both consoles are built for GPGPU, namely the CPU task to be taken by the GPU.

http://en.wikipedia.org/wik...

Bigpappy4145d ago

People keep taking about DX12 and power. I has absolutely nothing to do with power. Why a you guys posting all this crap about TFLOPS and PS4 power?

This is about using more core more effectively and efficiently. So its more about new tech ability and what developers can now achieve even on cell phone. Not about power at all.

gfk3424145d ago (Edited 4145d ago )

@ Bigpappy

Well, when all what we hear is that X1 will have a boost in performance, we have to talk of power because performance is in a direct relationship with the power of the X1.

So, the CPU theoretical power gives us the limit of what X1 can achieve.

The theoretical power of 112 GFLOPS of X1's CPU is computed using ALL the eight cores of the console!

In conclusion, DX12 is just a software that helps X1 to achieve its MAXIMUMUM CPU POWER OF 112 GFLOPS (which practically irrelevant as it is very low power compared with the GPU).

Lenrulesdaworld4145d ago (Edited 4145d ago )

the point is to be able to combine that with cloud compute, once you offset resource it leaves more on the hardware itself to use toward graphics. With more resources on graphics, physics on cloud and cpu running across all cores, the game theoretically should be amazing.

But as of now for all the difference in hardware the game differences have been minor and that's with xbox one not having up to date sdk's at release. Which it seems is the main reason games performed not as well as the ps4 but compare then to the end of last fall and winter.

Big difference from resolution to frames and in sum instances holding better frames than ps4, even if small says a lot. But again i'm not saying it's more powerful, just the advantage isn't that big, even though on paper it says it is.

Double Toasted4145d ago

First you say,

"DX12 may increase the performance of X1 CPU, BUT will not increase its power"

then you say

"Well, when all that we hear is that X1 will have a boost in performance, we have to talk of power because performance is in a direct relationship with the power of the X1."

Which means you obviously don't know what you're talking about. Just stop, its the blind leading the blind.

joeorc4145d ago

While I get what you are pointing out, what I think many are really saying or implying and this depends on the side of the wall you are on its Pretty much is about DirectX vs OpenGL kinda point. And the fact is both Api's have been updated for years and both work fantastic for the platforms.

Many on the gamer boards want to frame the Argument in a certain way in order to claim an advantage, the point is both Api's will be further advanced and tweaked.

There is many on this forum i see that want to bolster a platforms perception as to be "parity' WITH ANOTHER PLATFORM, while trying to also claim that such power scale of the other platform is no way near as large as its made out to be by another such group, and are using these posted things to try to drive home that point.

I mean this is of course only a cple of lead programmer's saying this and its of course their opinion on the matter, but their experience with directX is noted, so its not like they have not been using such APi's before.

"
Low-level access to the GPU really makes you understand why using DirectX is slow and why it is really just in your way.

Being able to unmap/remap memory pages from its virtual address space while maintaining its contents is absolutely amazingly useful."

Further going into detail:

"I was in that room : ) That session was pure marketing hyperbole. Later DX12 sessions at GDC were more realistic/interesting IMHO."

http://gearnuke.com/naughty...

The thing is you have to take into account is that this is what Api "Microsoft" is pushing!

Remember the Api Sony and say Nintendo or other firms may be using are or may not be DirectX

Example

Naughty Dog Programmers Talk About DirectX API And Optimization For PS4

Naughty Dog have proved their talent in the gaming industry with the work they have done. Their game engines are usually state-of-the-art and most of their games are usually “coded to the metal”. Recently, a couple of Naughty Dog developers had something new to share regarding optimization techniques on the PS4 and DirectX API.

Christian Gyrling, who is the lead programmer at Naughty Dog, talked about optimizing for PS4 API and how low level access to the hardware is better.

Low-level access to the GPU really makes you understand why using DirectX is slow and why it is really just in your way.

Being able to unmap/remap memory pages from its virtual address space while maintaining its contents is absolutely amazingly useful.

Cort Stratton, Sony’s ICE Team member and programmer at Naughty Dog, was also asked to comment on the recent DirectX 12

I was in that room : ) That session was pure marketing hyperbole. Later DX12 sessions at GDC were more realistic/interesting IMHO.

while:

Microsoft is trying their best to push DirectX 12 as increasing the performance for software development on the Xbox One. According to Slightly Mad Studios’ Ian Bell, who are currently developing Project CARS for Xbox One and PC, the move to DirectX 12 can result in a possible 30% performance boost under certain circumstances.

The point being is we have quite a long way to go before this generation ends and we are really just getting started.

Double Toasted4145d ago

Naughty Dog doesn't make games using DX12 so anything they say is null and void. The only thing they'll be able to use, if anything, is bits and pieces of it that are freebies MS throw to the opengl community and that's if it happens.

gamertk4214145d ago

Power does not equal performance. In cars, power without handling is irrelevant. The world's strongest man probably is not the best at watchmaking. The most powerful pelvis doesn't ensure great sex. Think before you type...

4144d ago
JasonKCK4144d ago

It's amazing to me how people post lies and make believe stats and try and pass it off as fact. It's FOX news tactics.

Raiden4144d ago

i'm going to get flamed for saying this.

1. Naughty Dog are talented programmers yes but how much optimization do they do for each game, the long a game takes to be release once mention the more time can be spent optimizing the kit. Plus point that SONY has is that they have alot of in house/first party departments who will push the hardware further, MS may have some of the best coders in the world, but not all of them are coding for the games environment that is down to the studios like 343 and Turn10.

@GFK and bigpappy

What is power, if you have a device that uses 100% that means it maxed out. But what happens when you introduce something that allows the device to perform at the same level but at 50% of what it was using, DX12 will not change GPU but it will effect the CPU. Percentage wise the less power used to produce something that was already done at 100% the better it is in the long run, who really knows the true power of both consoles, I for one will not look at the power but instead at what is produced, show me proof. don't tell about it, I was to see it, not from in house but from 3rd parties.

4144d ago
+ Show (8) more repliesLast reply 4144d ago
St0rmbr1nger11114145d ago (Edited 4145d ago )

Translation:

Phil says: It will provide a benefit, then tempers expectations by saying the benefits won't be massive.

Fan boys: Want the benefits to be massive (or none at all depending on your bias), so they try to insert meaning in what Phil says. This is the ugly side of confirmation bias, and the hallmark of a true fan boy.

MasterCornholio4145d ago

Thats pretty much what's going on. The only one who is claiming that the Xbox 1s power will be increased by a ton due to direct x 12 or those claiming that its a game changer is Mr. X and his followers.

We all know that the Xbox One will benefit from Direct X just like the PS4 benefits from updates to its API. What's true about both is that the updates can't increase the maximum output of the system it can only aid it by making said system more efficient.

AngelicIceDiamond4145d ago (Edited 4145d ago )

So allot people are still goin by what Phil said 3 months ago.

Its obvious Phil and his team are still working on DX12 unlocks on X1. Things change and progress happens.

So people can't automatically revert to Phils statement like what he says is permanent and any statement made by an MS exec after that is irrelevant, because its not.

So look at this: http://www.gamepur.com/news...

But devs HAVE to make use of it. It isn't automatically processed by devs they have to code for it. Making DX12 from what it sounds like so far will benefit mainly 1st party.

Though DX12 is mainly PC thing X1 still very much has DX12 capabilities. How much exactly still remains to be seen.

Point is, is it so hard to understand that Dx12 is still a work in progress for X1?

rainslacker4144d ago

It will benefit multiplats as well. Eventually all devs will have to convert their code to DX12 if they are using OpenGL/PSSL, or vice versa. It's just the way it is in console development. It's not really as big a deal as it would seem, as they have mostly the same functionality, and many times, the engine will take care of it for the dev.

On the console side of things, they already code in a similar fashion to the way that both Mantle and DX12 will require the dev to do, so it becomes even less of an issue. The biggest benefit to the dev is that converting code from console to PC will now be much quicker, as the routines will likely be the same between the PC and the console.

The only real difference between console and PC coding in this regard is that on PC, devs will code their low level code to DX12/Mantle, whereas on console, they will code using the low level API's which may be much closer to the metal because it doesn't have to account for differences in hardware.

In the X1, the biggest benefit that DX12 will bring is from it's memory handling and processing pipeline utilization, which honestly should have been there from day one on the X1, and is actually already available should the developer decide to implement it themselves.

Without getting too technical, I'll just say that's a good thing, and X1 users should be happy about it, and because of that, they don't need to speculate on how much it will improve the games. The improved pipeline management is pretty significant, but it doesn't add up to a major boost in performance. 50% under ideal conditions, but probably not constant or sustained 50% increase.

+ Show (2) more repliesLast reply 4144d ago
IGiveHugs2NakedWomen4145d ago ShowReplies(5)
voodoogts4145d ago

Yes it will.

Does PS4 support DNLA yet?

MasterCornholio4145d ago (Edited 4145d ago )

No but the PS4 managed to receive an update that enabled shareplay which is more important for gaming than DLNA.

What was your point?

THC CELL4145d ago

Yes ps4 is a gaming machine my smart tv dose all my movie streaming what saves me energy bills and no blocks from chavina

jrshankill4144d ago

That shareplay thing that developers are hesitant to support?

I lol'd at the freeloading COD crybabies on release day.

MasterCornholio4144d ago

@JR

"That shareplay thing that developers are hesitant to support?"

You mean that only a few developers won't support.

95% of games support shareplay.

#dealwithit

Majin-vegeta4145d ago

No one is denying DX12 wont help the X1.What people are denying is that some people think that DX 12 will automatically make the X1 stronger than the PS4.Which is impossible due to the hardware.

marlinfan104145d ago (Edited 4145d ago )

The vast majority of people just say it'll help. I've hardly seen anyone say it'll be more powerful than the ps4. Please show me some articles or comment sections where there's more than maybe one or two people saying that.

I've seen a lot more sony fans saying it won't do anything than I have xbox fans saying it'll be more powerful than ps4

Or they just troll and post comments like the one right below me

Look at this article for instance, 16 comments so far, not a single person saying it'll be more powerful than ps4, yet 4 comments trolling/downplaying. This is how it is in nearly every dx12 article

ainTgoTTime2bleed4145d ago

You sir are wrong!, Phil is dah Messiahsz and he said that dah cloudssz, DX12SSZ and dah Holololennsz will melt the PS4 and I will followsz Phil to the end of timessz...

snoopgg4145d ago

Yap Yap Yap, now go bleed!!!!!!!!!!!!!!

4144d ago
dazzrazz4145d ago

Bla bla bla with dx12 it will do power of the cloud and be like 300 xboxes .....

Show all comments (95)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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-Foxtrot33d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle33d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7733d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

Star Wars: Bounty Hunter Let Jango Fett Loose

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

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Relientk7737d ago

I remember playing this back in the day on PS2. What a sick game!

270°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

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38d ago Replies(15)
Outside_ofthe_Box38d ago (Edited 38d ago )

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300038d ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv7238d ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

S2Killinit37d ago

The fans didn’t tell them to go multilat. MS was forced to after the 82 billion they spent to destroy gaming. Then, while xbox fans cheered, MS realized they can’t justify the price tag by selling through xbox only, so they went multiplat and in the process began to downplay console gaming.

38d ago Replies(4)
CrashMania38d ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

S2Killinit37d ago

They will do what they always do, they will promise the world at the beginning of next GEN and then failed to deliver all generation long. But there will always be some gamers who will buy into their promises.

ocelot0737d ago

Absolutely agree, Do people genuinely believe Microsoft are now going to go. Hang on how's about we go back to 2020. Then GP was stagnating, Games sold where awful because of GP. Outsold by Playstation by a landslide.

They have sold 5m of Forza I believe on PS5. Spite it being a old game. I think Starfield is going to sell well in the end. Halo is deffinetly going to sell well as is Fable and Forza Horizon 6.

I think at best (for Xbox fans). Single player titles like Clockwork will have a timed exclusivity. Multiplayer centric games like Forza, E Day will release day and date on all platforms.

Or all games will release on all platforms day and date. But maybe Xbox and Windows Store copies will have exclusive bonuses. Or may even get timed exclusive dlc like Fallout and Elder Scrolls and COD use to do.

I think they will treat Xbox players like the premium customers or at least act the way. But will serve just the Playstation and Switch 2 customers as well.

Neonridr38d ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box38d ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Neonridr38d ago

@Outside - possibly, but it might push people to want Xbox hardware so they can play with their buddies day one.

Who knows.

S2Killinit37d ago (Edited 37d ago )

it would but remember doing that can splinter the COD fan base and in the process damage the call of duty brand which is probably the only franchise in that $82 billion purchase that in anyway gets even close to delivering what Microsoft thought they bought. If Microsoft fudges around too much with the COD franchise, you might even see a competitor franchise show up on the scene and that would be a catastrophe after the huge debt that Microsoft put itself into with the ABK purchase.

But Its almost guaranteed that Microsoft will want to do something drastic at the beginning of the next generation as they always do. We will see.

Pyrofire9538d ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv7238d ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

S2Killinit37d ago (Edited 37d ago )

A lot of their base left for greener (bluer?) pastures.

--Onilink--38d ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box38d ago (Edited 38d ago )

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

darthv7238d ago

Their ports to PS5 are selling because Sony's output has been so dry... the fans are thirsty, and MS is the oasis.

SIdepocket38d ago

Unfortunately, the studios they buy wither under their leadership.

mcstorm38d ago

Microsoft still has a name with Xbox the issue is the casual games are not looking at the console because its not the same console their friends have. Look at that poll on how many users upgraded from xbox 365 to one and then the X. Part of Microsoft's downfall was thinking that the Wii was the market they had to be in when really it was the core market. If you get the core gamers you then get the market to. As I posted a few minuets ago on another post Microsoft putting exclusives on PS this gen could bold well if they hit next gen with all our games are staying exclusive from this new gen. They will then get gamers wanting Halo, Forza Gears but this is also where Microsoft fell over with the xbox one and X in terms of they did not have may quality 1st party games affter they fell into the Gears, Forza and Halo cycle. If they can get some old IPs back to bring back the old core gamers as well as fresh ips to bring in new gamers things could improve next gen. But as I said in my last post its all if buts and maybes at the moment. No one knows if the next home consoles will be to expensive that people move to pc as we are now seeing or look at the stem deck as a cheepier alternitive.

DarXyde38d ago

"Only issue is they've already opened Pandora's box."

That's very optimistic. It's not the only issue, far from it. There is a serious rupture between Microsoft generally and the public caused by their weird Game Pass price fluctuations, taking down physical game space in stores, and being the first to go nuts on hardware price hikes that they themselves played a big part in.

They're also charging beyond a premium for Helix which is just vile at a time when the economy is in shambles.

The company itself is really not doing itself any favors with the approach they're taking Windows. Even France is looking to ditch Windows in favor of Linux.

But the most offensive thing is this AI push. They're doubling, tripling, and quadrupling down on the very technology they're using to replace a considerable proportion of their workforce... And the slap in the face is how they bake copilot into everything when nobody likes it—they couldn't even make Bing stick, so why on earth are they trying so hard? You know it's bad when people would rather use ChatGPT than Copilot which is killing their OS. But aside from their snatching up of farmland to build data centers (and reduce the agriculture capacity of whichever country allows them to build them), they made an AI-generated gamer gurl that loves AI the head of Xbox.

Even if we grant them the full benefit of the doubt, it hardly matters what Xbox wants to do if Nadella says no, and that includes exclusive games. Microsoft's relationship with Xbox is the opposite of Sony's relationship with PlayStation—Microsoft pulls the reins of Xbox, but Sony damn near went under for the PS3.

Tanktopmaster9237d ago (Edited 37d ago )

“If they go back to exclusive games it at least shows that they are finally getting it.”

Great strategy, especially after Forza selling 5 million on PlayStation and sea of thieves selling at least another million (2 million) for example. In March 2026, Xbox consoles sales ratio vs PS was 10:1.

In addition to that, with Gamepass, which unequivocally cuts out chunks of sales (Cannibalizing revenue from 1st month sales especially).

I’m sure going exclusive again after releasing everything on Ps5 is going to work out great for business.

+ Show (8) more repliesLast reply 37d ago
maximusprime_38d ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

38d ago
BeHunted38d ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

38d ago
CrashMania38d ago (Edited 38d ago )

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

S2Killinit37d ago

Sony PlayStation has deservedly dominated xbox. Facts

Tanktopmaster9237d ago (Edited 37d ago )

Ok tween.

Xbox series SX got outsold 10:1 last month. lol.

37d ago
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shadowT38d ago

"Our presence on PC isn’t strong enough."

Fishy Fingers38d ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz14938d ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

ocelot0737d ago

Agreed and I think that's where they are going to focus on more. I think cheaper games on Windows/Xbox store (MS IP) compared to Steam and Epic and maybe even compared to PSN store as well.

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