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150°

Making the Kill Bill Xbox 360

The making of the ever awesome Kill Bill themed Xbox 360.

BigBaehr6549d ago

Now all you have to do now is leave it on for an hour and the ring will have a blood red color too!

Mc Fadge6549d ago

Not the best yellow in the world :/

gunnerheadboy6549d ago

That yellow will just look beautiful with the flashing red on it.

ParadoxicalAssassin6548d ago

the paint job etc may go to waste...the overheating and stuff may damage the finish...

Don't mind me, im bored and need a girlfriend.

psycho3606548d ago

I think you move over to -------------> zone with your comments. Reported spam.

It was forward thinking of MS that lead to customization of the box itself. HAd they made it glossy finish and permanent faceplate then there wouldn't have been many ways to customize it.

Ali_The_Brit6548d ago

1. hes screwed if M$ need to fix yet another RRoD which will probably happen
2. he needs to dust

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer52d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde50d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy50d ago

And then MK1 killed it again.

DivineHand12550d ago (Edited 50d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net