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Why Virtual Reality is Better Than Augmented Reality for Gaming

PCWorld - "Let's get this out of the way: I have not tried out Microsoft's new augmented reality HoloLens device yet. That means it's extremely dangerous for me to write this article. There's a chance I come to regret all the words I'm about to write—that in twenty or thirty years some poor child with HoloLens eyes looks up at me from the ashes of the apocalypse and says, "Old man, what's the dumbest article you ever wrote?" And I'll say, "The time I wrote that HoloLens (and augmented reality in general) is not great for gaming.""

JoGam4132d ago

Lol. So I guess in 2015 the new thing to compare and fight over is AR vs VR.

hkgamer4132d ago

ar can be ok. its a totally different experience but it can work similar to how illumiroom was going to be. basicaly have things flying out of the tv. it also makes more sense then other ar use we have at this moment. best thing about it is that you can wear it and not have thiefs running into your house and stealing everything without you noticing =P

anyway, its a different experience and it really is up to the user. for me personally, i wont be using any within the next few years. needs to be more advanced with a clear direction for me to get into it.

MurDocINC4132d ago

VR is better but it still makes people sick after 1-2 hours due do to slow motion response, slow display refresh rate, low rez and this big thing pressing down on your skull.
AR seems like lighter option that won't make people sick. So I think AR is great tech till VR sorts out its problems.

Farmassy4132d ago (Edited 4132d ago )

Honest question: can the ar not do vr? I mean if you could have virtual holograms anywhere in your field of vision, why can't you just use it to cover all of your vision with an image?... its already tracking your head movements and doing 3d images so what is the big deal?

Is there something I am not understanding about the hololens?... it seems to me like the hardware is fully capable of doing VR as well as AR

donthate4131d ago

Farmassy:

I was about to say that, that AR with complete covering of field of view would be VR. The question then is how good is the experience and how good is the resolution?

It is still not clear how the HoloLens creates its images on your eye.....

So in theory, you would rather want AR, because it can do VR, while VR cannot do AR because of the lack of proper depth other than simulated depth.

gangsta_red4131d ago

I literally said the same thing below.
From the demo shown it and from what another person who tried the it said they were transported to Mars.

The AR covered their whole real environment with a Mars landscape setting.

Could this be possible with games, and if so then VR is created. And now MS has the best of both worlds.

Yetter4131d ago

I'm certainly intrigued but the idea of sitting in front of my TV with a controller and play a game with HUD elements pinned around the TV on my walls anyway I'd like.

+ Show (2) more repliesLast reply 4131d ago
Magicite4132d ago

why none of both wont have casual market appeal for years.

WeAreLegion4132d ago

You stop that. They'll both be great for gaming and they already are.

Spid3r64132d ago

Adding a camera to a vr system is not AR....Your depth of field is misconstrued because you have a difference of depth between the camera and your eye... Ar should be clear lens. Also the camera adds cost and then you have to worry about high res output as well with added weight for battery.

Fatal-Aim4131d ago

Tell that to eye pet or wonder book: book of potions, spells, nightcrawlers, and walking with dinosaurs, and that's withe 2d camera.

rainslacker4131d ago

Camera lenses weigh less than an ounce, and the power would probably be supplied by whatever is powering the lenses.

Differences in DOF would have to be compensated for by the software, or use a different focal length in the lens of the camera. The most obvious place to put the camera would be right between the eyes which would mean the difference would be minimal with the proper focal length on the lens.

So yes, you can make a VR system into an AR system. AR is already done on TV's and portable devices without any problem, the only difference here is that the AR environment isn't being displayed on the screen, and only the AR elements are being processed. A VR system would require displaying the entire environment with the AR elements processed within.

n4rc4132d ago

"Let's get this out of the way.. I have not used the tech I'm referring to so the following is me talking out of my ass"

Lol.. That's how I read the sub headline..

Its fine to discuss pros and con's.. But cmon dude... A new gadget got shown and you want hits but weren't invited to the event

Ozmoses4132d ago

Just wait until Augmented Virtual Reality comes out... AVR

combine them both...

WeAreLegion4132d ago

They have that on phones, currently. Try Google Cardboard. It would be nice to see it in these bigger devices though.

specialguest4132d ago

ARV can be possible if a camera is integrated to view your environment outside.

bleedsoe9mm4132d ago (Edited 4132d ago )

i can see myself using AR allot more and for longer periods of time , if that has any effect on the answer . clossing yourself completely off from the world might be cool in short burst but doesn't fit the way i consume games today .

Show all comments (39)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai17d ago (Edited 17d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay19d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn219d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers19d ago (Edited 19d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn219d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown19d ago

You don't really know how this works huh?

Profchaos19d ago (Edited 19d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay19d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay19d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac18d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger19d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300019d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde19d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood19d ago (Edited 19d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde19d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent7520d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_18d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.