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Reality Check - Did Microsoft just make VR obsolete?

Clearly the 2 technologies are different, and there are significant advantages to both. However, that certainly doesn’t mean that both ideas will be able to thrive in tandem. Consumers and businesses will make a choice, and there is every chance that one of these concepts will fall by the wayside.

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gameondaily.com
4128d ago Replies(17)
Dewitt4128d ago (Edited 4128d ago )

You can have it scan your room and choose where you want to place holograms or if you want to completely eliminate the objects from the space.

"“Is it real?” I ask. I’m looking around at the landscape of Mars, where a dusty, rocky desert stretches in every direction, reddish mountains rising in the distance. It looks so vivid, so strangely plausible that it’s hard to believe that I’m actually looking at the surface of another planet and not the set of a sci-fi movie."

Also, you can turn any space including walls in the house into a huge projection screen, viewing your gaming content in a completely unique way.

"More interesting than the bats, however, is what the explosion leaves behind: a digital breach in the wall that seems to open up a window into a whole other little world lined with veins of ore. I want to keep going, digging deep into the wall to find out what other treasures it contains, but the men from Microsoft politely inform me that there isn’t time. Reluctantly, I walk back to the chair where they will reclaim the HoloLens, dropping as many torches as I can en route with frantic Redrum gestures."

http://www.rockpapershotgun...

Volkama4128d ago

So far there are no tech demoes that allow you to move around any area beyond the confines of the room though. The Mars one in particular, let you see well into the distance but obviously you couldn't walk to it, and there was no way to move beyond those confines.

Maybe moving around with a control pad will be intuitive and fine. Maybe the headset lacks the hardware resources to do that. Maybe seeing Mars move but not the room screws with the mind.

Being able to move around will be pretty critical a lot of types of game...

Dewitt4128d ago

"When I walk towards a nearby desk with a computer, I notice that that Martian landscape disappears beneath it, rather than projecting over it; users can designate areas where they don’t want holograms to appear, which is especially useful if you want to interact with the holograms using a computer. They encourage me to hold the mouse, and when I move the cursor off the screen, it appears suddenly within the holograph as though the Martian landscape has become an extension of my desktop."

Did you even read the article? It is fully compatible with a mouse/keyboard at this stage, of course it will compatible with the XB1 controller and many other peripherals.

Volkama4128d ago (Edited 4128d ago )

Yes, but I read another article where it was confirmed that you cannot move around the surface of Mars right now. They said they hope to implement that feature later.

Using a keyboard an mouse around a static area does not address the point, unless you could click-to-move or drag your way around the terrain and right now you can't....

Not really after an argument though. I'm sure we'll see more of what HoloLens can do before long.

Death4127d ago

Don't the same rules apply to VR? How much walking around are you doing completely blind? You can move with the controller, but you are stationary. I would imagine the most optimal place to use either technology would be a large open room. AR has the ability to change the landscaping and layout if the room is free from obstructions.

Volkama4127d ago

@Death at the moment AR does not allow you to move around with a controller while being physically stationary. That wasn't featured in any of the 4 tech demoes, including the surface of mars.

It seems like it should be an obvious thing, and maybe it wasn't deemed worth showing but it is a little curious in it's absence so far.

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iNFAMOUZ14128d ago

id like both, but i see myself loving vr more, i have to see if ar is fun or not, but as of right now at least for me vr takes the cake, cause your whole field of view is another world, you can get lost in, and ar well your still in your world with virtual stuff popping up, have to wait and see on ar

mhunterjr4128d ago (Edited 4128d ago )

No. They are two completely different approaches asn they both have their own merits. I can think of tons of scenario's that could be done with Hololens that couldn't be done with a VR headset. I can think of tons of scenario's that could be done with VR, that couldn't be done with Hololens in its current state...

Depending on the final resolution and FOV of the AR display however, theoretically, MS's AR goggle's could produce a hologram that encompasses your entire peripheral vision, making it effectively a VR device as well... The current build however, had a tiny FOV compared to the VR HMDs.

medman4128d ago

VR is more immersive, and would be what I personally prefer, to get lost in a game world or non gaming experience...but I would like to play around with AR too. There is a market for both....I for one am glad to see Sony and Microsoft doing different things with the technology.

Death4127d ago

I disagree VR is more immersive. To me, blending fantasy with reality is much more immersive. With AR, you are still you and not an avatar. How can you get more immersive than reality? I will agree you can escape reality more with VR, but that is the opposite effect.

rainslacker4127d ago

Think it depends on what the developer is trying to achieve. If the dev is making a fantasy world, then you certainly don't want to see your ratty couch and gerbil cage while fighting a dragon in a cave.

If the dev wants to make a horror game that takes place in your living room, then AR would probably work better.

However, there is no reason that VR HMD's couldn't do what AR ones do, but would likely require some kind of camera on the unit.

In the end, I still think this hololens is just projecting images over the environment like current AR does, and it's not actually holographic at all. This means the images will always be 2D, and the 3D is simulated in real time. If that's the case, lag could cause some of the same problems we see with VR headsets.

MonsterChef4127d ago

I don't get your logic here, you seem to have a strong belief that a game developer is going to specially make for you a game that's tailored to your house do you see the logic of that. "Ohh ar is so more immeressive I'm in my house running from a monster"and there goes another element that brings a problem what's your weapon what can you use do you have to use your gamingpad (knocking off the immersive feel) or does it incorporate real objects into virtual ar objects again knocking the immersion but seeing your a Microsoft fanboy anything they do is the greatest thing since slice bread

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai13d ago (Edited 13d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio13d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing13d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9213d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit13d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing13d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9213d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

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blog.playstation.com
FPSRUSSIA13d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY13d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay13d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos13d ago

Timezone thing maybe.... RIP

darthv7213d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY13d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator13d ago

Glad I don't buy FIFA games anymore

Rebel_Scum13d ago

Hey now! Thats a great month.

Nacho_Z13d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

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