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70°

Why Do People Hate Linear Games?

Ryan from Awesome Games writes: 'As an avid PlayStation aficionado, I often find two or three fall releases sitting in my present pile from the big man up north (no, not Ned Stark), and 2014 was no exception. Amongst the pairs of socks and Lynx shower gel gift sets, I was excited to unwrap Assassin’s Creed Unity, and Bethesda’s The Evil Within. “Great!” I thought, “The Evil Within seems like a pretty straightforward, linear title – I’ll delve into the horrors of that for a good 12-15 hours, then attempt the mammoth task that is completing a Ubisoft game.” Little did I know at the time that I couldn’t be more wrong…'

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awesomegames.co.uk
DarkOcelet4157d ago

The only people who hate linear experience are the ones who wont get to play it. The Evil within was my favourite game last year and it was linear. As a matter of fact my most enjoyable games last year was actually the linear ones. Not every game has to be open world especially when that game get repititive really fast (AC Unity/The Crew/Far Cry 4) Those games would have been better if they had a more interesting mission structure, i hate doing the same thing over and over. The only thing that linear games need is an excellent replay value with unlockables and great campaign you will enjoy in higher difficulties.

AwesomegamesUK4157d ago

Great comment, DarkOcelet, and I completely agree. While open world games can be refreshing - for example, Forza Horizon 2 - so many titles lack the structure to create a gripping story or better gameplay mechanics that linear games can provide.

PeaSFor4157d ago (Edited 4157d ago )

God of War is ultra linear, yet it one of my favorite videogame series, just like Half-Life and Portal.

UnHoly_One4157d ago

Yup. It always cracks me up when reviewers use "linear" as a criticism.

It can be a good thing.

Gamer19824157d ago

Linear works for certain games like first person shooters as it helps narrate story however with genres like RPGs it actually takes away from the game. Its all horses for course as they say. There are Genres where it works either way and in fact makes the game completely different depending on linearity. For example driving games and Forza is a perfect example of this they have a linear Forza and a non linear open world Forza. The linear one sells more because most people prefer the more hardcore racer but the ones who buy the open world Forza horizon are a different type of racing gamer. They love driving in open worlds

IGiveHugs2NakedWomen4157d ago (Edited 4157d ago )

Some of the best games in history are linear:

Outlast
Half-Life
God Of War series
The Original Tomb Raider series
Silent Hill
Resident Evil
Halo Combat Evolved
Crash Bandicoot
Super Mario Brothers
Pole Position
Final Fantasy 1 to 7
Uncharted series
Splinter Cell
Gears Of War
Dead Space
Halo 2
Halo 3
Mirrors Edge
Golden Eye
Killzone
Devil May Cry (Original)
Bayonetta
Army Of Two

There are alot more games to add to the list, but it's not necessary to do so.

There are plenty of linear games out there that are much more interesting to play than games that are non-linear, and if history is any indicator, most gamers prefer story driven, linear games to an open world/sandbox with absolutely no plot or depth.

+ Show (2) more repliesLast reply 4157d ago
BallsEye4157d ago

Didn't see this kind of articles when Ryse was about to release. All it was getting was hate for being linear. Double standards as always. Still Ryse was my favourite game this gen so far.

Minute Man 7214157d ago

Ryse will be one of the 1st games I pick up for my X1 later this year. Forget the haters

MasterCornholio4157d ago

Ruse wasn't criticized because it was linear it was criticized for having repetitive gameplay.

Thats the truth.

Minute Man 7214157d ago

It's the younger generation of gamers. My nephew told me he isn't really interested in playing The Order because it's linear but he's enjoying The Last of Us

averagejoe264157d ago

Did you explain to him that that makes no sense?

Minute Man 7214157d ago

Yes I did, I guess it's something about The Last of US as linear as it is it's a masterpiece.

chrissx4157d ago

Those who use linearity as a criticism are too linear in their thinking.

tlougotg4157d ago

Im the complete opposite! I found most open world games monotonous, boring and repetitive. I couldnt get into games like GTA4, Red DEAD, hated Far Cry 3 with a passion and a few other games. They become so tedious and the quests and bs are all similar. Besides the Soul series (which isnt open world but has an open world style to it) my most memorable games are linear which include Uncharted series, Kz2, TLOU, Drive Club and a few others.

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50°

Assassin's Creed Unity's 4K 60fps Patch Isn't 4K - But The Upgrade Is Still Worth It

The best way to experience a unique chapter in AC franchise history.

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digitalfoundry.net
andy8567d ago

Give me a proper PS5 port with trophy list, Syndicate too and I'd happily buy them both again

40°

Assassin's Creed Unity: Play in 60FPS on PS5 & Xbox Series X

The French Revolution waits for no one.
But now it runs at 60 FPS on PlayStation and Xbox Series X.
Rediscover Assassin’s Creed Unity in breathtaking clarity.

210°

The Order: 1886 Sequel Would Have Featured Larger-Scale Battles & Multiplayer

A sequel to Sony and Ready At Dawn's action-adventure game, The Order: 1886, would have featured larger-scale battles as well as multiplayer.

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twistedvoxel.com
pwnmaster3000377d ago

I missed it when games use to have a multiplayer to them.
Hope Sony revives the game at one point

KyRo377d ago

Killzone, Resistance, Uncharted, TLOU, Motorstorm. Great times. Its a shame how far they've fallen this generation

Muigi377d ago

Oh they still do…its just the whole game now 😂.

-Foxtrot377d ago

Why add multiplayer when the single player (despite enjoying it for what it was) had flaws?

You'd work out the issues with how you craft the single player then once you’ve perfected it do multiplayer after.

RaidenBlack377d ago

https://www.videogameschron...
"Two sequels were planned for the franchise, The Order 1891 and The Order 1899. While the third game was never in development, Weerasuriya says he had planned where the story of the franchise was planned to go, if he had been able to develop the full trilogy."
...
Alas, we'll also might never get the PC version of 1886, which is currently residing in some dev's hard drive, nearly ready for a release if required.

Charal377d ago

It’s a shame we didn’t gave its chance to this franchise.
Game world was very interesting, and gameplay could have evolved to a major hit with sequels.
Not even speaking about graphics that were way ahead of their time.

Reaper22_377d ago (Edited 377d ago )

If "we" is sony, i agree. I liked the game but it was metacritic that contributed to it's death. It's a shame.

AshleeEmerson377d ago

No, we are "us," the gamers who rated it so low on Metacritic, hurting... Killing its sales. I agree it is a shame. I loved this game.

Charal377d ago

No it is not, it is us has a community which crucified this game, which is happening much too often.

CrimsonWing69377d ago (Edited 377d ago )

I think MP being co-op would’ve been awesome. Essentially, I always viewed this as Sony’s take on the Gears series.

However, it really failed to measure up to what I expected. I definitely saw the potential but there were some things that really bogged it down for me like the forced slow walking segments (which I know was to hide loading), the repetitive warehouse werewolf fights, not enough variety in enemies, oddly we fought more humans than Darkstalkers, and the stealth sections were infuriating.

One thing there’s no denying though, this damn game was a looker. Such a shame at the wasted potential.

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