
Madshrimpsn has an article about "Cuban Ultima Doom Sword's CustomCrysisConfig," a modification that provides the seemingly contradiction of improved performance and improved visuals in Crysis. They offer benchmark results that indeed show impressive frame rate gains and they point the way to FileFront as where to download the mod.
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.

According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.

"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
I don't think anyone actually cares about this game due to the fact that its only on PC. Crytek made a huge mistake by not porting it over to consoles.
Super powers Marines + Jungles + console limitations = HAZE or turok or the start of halo 3.
It the graphics and the physics that make crysis great and I havent seen that level of graphical "oh snap" on any ps3/360 game yet
I hate to state such an opinion but, it really goes to show the level of coding that was put into the game to optimize it for consumers when fans have to resort to creating mods to make the game run faster, smoother, and more efficient.
I understand that designing games for pc requires a lot of coding to make it viable for nearly any style of setup, but cmon. If your game doesn't run smooth on a 3k+ computer at high settings then its not solely the fact that the engine is so advanced, but rather it wasn't coded efficiently or optimized correctly.
SO does this just make the game run better?
i can play at native res which is 1680x1050. b4 i was forced to play @1440x900 just to be playable. now i m getting 30-40fps on native which is much better.