
Steam Early Access is a way for independent developers to get their games out to people as soon as possible so that the community and the developer can work together to make game better.

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"It’s time to suit up and join the Bros as the internationally acclaimed side-scrolling run ‘n’ gun extravaganza Broforce is out today as a boxed Standard and Deluxe Edition for Nintendo Switch and PlayStation 4.
Developed by Free Lives and published by Devolver Digital, the boxed Standard and Deluxe Editions will be created and distributed across European specialist retailers by U&I Entertainment." Free Lives and Devolver Digital.

Because... America – f*ck yeah!
I don't remember if you save the world in that game but Urban Chaos: Riot Response was one of the most american games back in the day, I've never even been to the country and that game was still rad.
"“I don’t think console users tend to browse forums and post feedback on their consoles, so early access there may be less about collaborating with users on the game. And secondly, it’s harder for console users to find out about games before they buy them, so users might be more likely to get burned by misleading storefronts.”
I disagree hugely. Firstly, games have Beta/Alpha on consoles already and developers get feedback constantly. Even for already release games, big or small, devs get tremendous amount of feedback.
And the second part about how hard it is knowing what game we are buying, what age does this guy think we live in? Consoles gamers get their information the same way pc gamers, and thats using the internet. Heck, pages on the storefront are set up with images, trailers, and info.
I don't think console players are less apt to commenting on the game, probably more apt to - the real problem with bringing early access to consoles would be that currently some still assume they deserve a fleshed out product from and don't under stand what Early Access means on PC, and the console crowd is extremely vocal.
There's going to be more than a few that think early access means the same thing as what console beta's have started to mean, in that they should be near complete.
[Edit] Just noticed these are the Broforce guys, which is a great game, but is still not a full product for PC and is "planned" for console release, so I can't say I trust their assessment of the possibilities.
I don't really understand his reasoning. Most console owners have cell phones or PCs that they can give feedback with.
Then there's this:
“I don’t think console users tend to browse forums and post feedback on their consoles, so early access there may be less about collaborating with users on the game. And secondly, it’s harder for console users to find out about games before they buy them, so users might be more likely to get burned by misleading storefronts.”
Console users don't browse forums? *looks around*
Misleading storefronts? Huh? There's only a single, trusted storefront. It's the PC that has misleading sites that are all to ready to trick you into downloading a spyware-infested piece of crap, not consoles
So they don't do early access because they think users won't post feedback on the console? Even though all three (including Wii U) consoles are fully internet capable and have full browsers? Ridiculous excuse from the developer in this interview, in my honest opinion.
I think the biggest issue with Early Access on consoles is that over time during a games development, system requirements change as things are added into the game. Say a dev has their game looking one way, let's say it's looks pretty realistic, and their running at 1080p 60fps. Now they add some new physics, maybe some more foliage in bare areas of the map, new loot system with more items, better lighting, etc.. Things have to get lowered because the consoles are closed systems and people can't adjust settings like pc games to adjust their system to the new things added in the game to get that same performance the game had when they bought it. IDK, maybe that wouldn't be an issue. But how much some care about resolution, framerate, or both, it would be to many.