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Splice Hitting PS4 and PS3 Next Week

The PlayStation 4’s library continues to be populated with independent PC ports, and it’s much better for it.

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hardcoregamer.com
lemoncake4145d ago

Played this one on my iPad a couple years ago it's a good puzzler.

ValKilmer4144d ago

I love Adrien Brody. Count me in.

XanderZane4144d ago

Don't understand why the game costs more then the PC version when it's an almost 3 year old game. That's just silly. It should be $7 or $8 at the most. Pass.

Morgue4144d ago

Maybe because most people who play on consoles have probably never heard of it or let alone played it. I for one never heard of it till now and so its a chance for them too make a bit more cash.

Skate-AK4144d ago

Dev probably has extra expenses with it being a console game. Licenses and stuff.

30°
8.0

Splice review | Gamesblip

Gamesblip offers their opinion on Cipher Prime's Splice for the PS4 and PS3.

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gamesblip.com
30°
7.0

Splice (PS4) Review | Hardcore Gamer

If you know anything about game design, you know that it’s a process of iteration. You try new concepts and fail until you find something that works, then you refine it until you have something you can publish. The notion that we can take a single brilliant idea and turn it onto a masterwork is nothing but an appealing myth. Puzzle games are different though. To make a good puzzle game, you need to start with a solid mechanic and extrapolate it in all possible directions. You’ll need to have a significant chunk of your development process done before you even know if your mechanic works or not, and if it doesn’t you often need to start back from square one. There are aspects you can polish – timing, UI design, power-ups - but creating something elegant like Tetris or Bonza requires strong intuition and more than a small leap of faith.

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hardcoregamer.com
20°
7.0

Splice Review – Moving Cells (PS4) | PSLS

PSLS:
"Splice originally released for the PC, iOS and Android platforms back in 2012. This puzzle title comes from Cipher Prime, a Philadelphia, Pennsylvania, based developer with a penchant for titles with interesting visual and aural design.

Splice is not different. While it’s a puzzle game first, this is an experiment in sight and sound as well. Perhaps those latter components are what attracted me to it so much when it originally released."

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playstationlifestyle.net