
GameRant
When BioShock studio Irrational Games dissolved in early 2014, it came as a shock to industry professionals and fans alike. BioShock: Infinite was one of the most highly praised games of the previous year, earning 42 Game of the Year awards and high scores across the board for inventive story and world-building, responsive AI, and breathtaking artwork. With such a critically acclaimed game, it seemed that Irrational had a bright future—so why did Ken Levine, creator and co-founder, announce the dissolution of the studio to a smaller team of only 15?

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).