
TNR: "There's certainly plenty of reason to dislike Deadly Premonition. The graphics look 10 years out of date, the controls are clunky, the animations are ridiculous, the sound mixing is poorly balanced, the lip syncing is awful, and the music selection is often totally inappropriate. As a result of the clunky controls and the large open-world, the bulk of the actual gameplay feels pretty uncomfortable, and even a little boring, particularly in the beginning when you have very little reason to care about what's going on. Hidden beneath all of these superficial problems, however, is a comically bizarre, oddly fascinating, and uniquely surreal experience."
Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.
Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.
No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else

TNS: "This is a list of five terrifying games that have all been inspired by the Silent Hill franchise in one way or another."

Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.
It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.
I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.